@ademan Thanks, they're just simple hair particles, my computer is kinda old and does not support the blender version that comes with geometry nodes.
@waifu you will have to post 5 things to ketchup
@coyote thanks bro, even if the scenes are very simple, i'm trying to add as much detail as i can, being in textures or something else.
@hideki
The first one has better angle and it hides the wayer quality much better.
@LukeAlmighty i guess the first one helps that it has less lighting and the lack of quality hides better haha
@hideki
The world has a lot of flat lighting. otherwise we would miss half of people's faces all the time ![]()
@Xeraser yea should have used a different texture but it's hard to find good rough wood textures, sad!
@hideki very cool! How did you do the “hairs”? Geometry nodes? Hair simulation?