I have a lot of ideas when it comes to worldbuilding. I have always been a fan of science fantasy (combining both tropes from sci-fi and fantasy), but I feel like most works haven't embraced both genres to their fullest potential. The original Phantasy Star series is probably the closest because they weren't afraid to actually call magic "magic" instead of "the force" like in Star Wars.
I plan on using these ideas for my dream game (or series), but I'm posting these worldbuilding concepts anyway just in case I never get to creating the game, and I just don't care if other people use these ideas. They most likely have already been done before (in fact I know some of these ideas have been done before). I'm using AI to generate these concepts because I suck at drawing.
Anyway let's begin. First off, I think alien worlds should combine both ancient technology, futuristic technology, and everything in between. Technological progress isn't a linear path, so you shouldn't assume that aliens go through the same technological progression as we do. They might be flying interstellar ships, but they might also still be wielding swords and bows. So you can have spaceships flying over medieval style villages or even mudhuts. Star Wars has basically already popularized this, so this should be a no-brainer, but you can always take it a step further. For example, replace lightsabers with steel swords while still having space travel.
This goes with what I said earlier, every gamedev community (outside of /agdg/ threads) is pozzed. You will be ostracized unless you fully subscribe to SJW ideology. It's why even in the indie scene, it's hard to find non-pozzed game developers. You even have to request an account (while providing links to other sites and profiles for manual approval) just to be on this instance.
Orange Pi RV RISC-V SBC with StarFive JH7110 SoC launched for $30 and up
The Orange Pi RV SBC powered by a StarFive JH7110 RISC-V SoC was first introduced at the Orange Pi Development Conference 2024, a little over one year ago. But somehow, the company first launched the Orange Pi RV2 SBC based on Ky X1 SoC (rebranded Spacemit K1) earlier this month, and has only started taking orders for the O…
https://www.cnx-software.com/2025/04/01/orange-pi-rv-low-cost-risc-v-sbc-with-starfive-jh7110-soc/
@mwl Looks like @librewolf already switched this off
@naught101 @mwl It's already set to 'false' in LibreWolf by default. I just checked.
using #firefox or a derivative? Setting browser.ml.chat.enabled=false turns off the brand-new AI features.
You're welcome.
(RIP my mentions, muting this)
So let's see here:
>Marginally better graphics
>Games that are enhanced with the Switch 2, but you have to pay extra for the enhancements
>Only compatible with certain microSD cards
>A Mario Kart that allows you to drive in between races
>Even more unnecessary smartphone integration
>PORTS PORTS PORTS
>Deltatroon
The only good things I can say about it are the fact that Nintendo finally added built-in voice chat for their first-party games (not that shitty smartphone app) and the re-releasing of GameCube games.
Funny that when I was watching the Swtich 2 direct, I can clearly tell that the guy on the right with the curly hair was not excited about the thing. He probably agrees with me on this.
FOSS infrastructure is under attack by AI companies
https://thelibre.news/foss-infrastructure-is-under-attack-by-ai-companies/
"LLM scrapers are taking down FOSS projects' infrastructure, and it's getting worse".
For the longest time, I've been content with only making 2D games, but lately I've been getting ideas for games that could only work in 3D.
Namely, I want to make light-gun rail-shooters akin to games like Virtua Cop or House of the Dead because it's a dead genre that almost nobody seems interested in reviving. There are already light-guns for PC like the Sinden, which basically acts like a mouse so lack of available hardware isn't an issue.
I don't know when or if I would have time to make such a game. I do have a dream game that I want to make which is not this, but I also would love to revive the feeling of early 2000s gaming and this is a genre that seemed to have died with the Dreamcast (outside of arcade games and a couple of games for the Wii).