The following should not be considered "AI slop":
* Text that was rough drafted by a human but was re-paraphrased by AI to sound better
* Otherwise human created images processed through AI filters (removing JPEG artifacts, noise reduction, enhanced lighting, colorization, etc)
* Basically all image to image generation if the input image was 100% human created
* Music played with one instrument (or group of instruments) then processed through a program like NeuralNote to create a MIDI file and have it played in a different instrument
* Any attempt to restore a vector image if only the rasterization is available
* Any attempt to recreate a 3D model that only has 2D images of it available
* Any attempt to restore original music whose only archive has other noises being played over it (e.g a song whose only existing presence is in a TV show but you want the original song without any of the other sounds playing over it)
* Websites and webpages that only used AI to generate HTML/CSS templates, but have everything else be human generated
* Scripts and configuration files that are not the core part of a program
* Source code that was 100% human created, but then sent through an LLM to clean up and refactor
* Source code that was 100% human created, but then sent through an LLM to be rewritten in a different language, use a different API/library/framework, or be ported to a different platform
* Programs that were 100% human written, but compiled through a vibe-coded compiler
* Images, sounds, videos, etc that were 100% human generated, but were done so using a vibe-coded program
* Video games, movies, TV shows, etc that only have a minuscule amount of AI generated assets (e.g the author had to find a certain sound effect but couldn't and doesn't have the means to generate it traditionally, so he had to use AI to make one)
* Any work whose only AI generated thing is the character/location names
* Any story whose setting was AI generated but the plot is human created
* Any story that used AI to help the author find inspiration when he/she had writer's block
* Any game whose mechanics were (partially) came up with by AI when the developers were suffering from writer's block
* Any work whose only AI generated asset is the fucking logo
* Any company, organization, etc that uses an AI generated logo and nothing more
IT'S FINALLY OUT!!!
My first commercial game and my first game under the Ioncom brand. It's an action, roguelite, dungeon-crawler with limited lives and permadeath.
It's currently Linux exclusive, but the source code is available and you should be able to compile it for anything that SFML runs on.
https://ioncominteractive.itch.io/refractored-depths
#gamedev #gamedevelopment #gaming #indiegames #indie #indiedev #videogames
I have a lot of ideas when it comes to worldbuilding. I have always been a fan of science fantasy (combining both tropes from sci-fi and fantasy), but I feel like most works haven't embraced both genres to their fullest potential. The original Phantasy Star series is probably the closest because they weren't afraid to actually call magic "magic" instead of "the force" like in Star Wars.
I plan on using these ideas for my dream game (or series), but I'm posting these worldbuilding concepts anyway just in case I never get to creating the game, and I just don't care if other people use these ideas. They most likely have already been done before (in fact I know some of these ideas have been done before). I'm using AI to generate these concepts because I suck at drawing.
Anyway let's begin. First off, I think alien worlds should combine both ancient technology, futuristic technology, and everything in between. Technological progress isn't a linear path, so you shouldn't assume that aliens go through the same technological progression as we do. They might be flying interstellar ships, but they might also still be wielding swords and bows. So you can have spaceships flying over medieval style villages or even mudhuts. Star Wars has basically already popularized this, so this should be a no-brainer, but you can always take it a step further. For example, replace lightsabers with steel swords while still having space travel.
It's also concerning that Binance has 'DevOps'.
The sales pitch for 'DevOps':
DevOps (a portmanteau of development and operations) is a cultural philosophy, set of practices, and collection of tools that integrate software development with IT operations to shorten the systems development life cycle and deliver high-quality software faster."
In reality it's a shortcut and cost cutting measure that results in shit hitting the fan because things aren't being developed and managed properly.
Software development should be separate from operations.
It might be acceptable in some sets of circumstances where the risk is low, but not here. Not when billions are at stake. If you've got a small organization dealing in millions of dollars it's one thing. When your dealing with billions of other peoples assets you have no excuse.
Speaking of my current username. It made an appearance in the latest DidYouKnowGaming video!
https://inv.nadeko.net/watch?t=513&v=gtzzuvSUZok
And yes, I did make that DYKGaming submission years ago.