@lanodan Get replaced by C#.
@lanodan But you can make asset flipped Unity games and make tons of money.
@lanodan There's also Godot and MonoGame.
@xianc78 > Framework
Even worse, all of them can get the fuck out, I am the one which should own main() (and _start() if need be)
@lanodan Well, it's the tool that works for me right now. Admittedly C# is a guilty pleasure for me because I know how frowned upon it is.
I honestly would use Go for gamedev if it's GC was more suitable for it. I just don't want to fuck with memory management and dangling pointers.
@lanodan
*too