Just started programming on my next game dev project. Right now, I only have movement and the gravity flipping mechanic implemented, but more is to come!
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Added platforms to the code.
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You've probably noticed in the previous video that the player would make a "bump" before landing on the platform. I fixed it.
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Shooting has now been implemented.
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Game now loads level from a file.
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First enemy has been implemented.
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Enemies can now be upside down.
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Knockback has been implemented.
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Scrolling camera has been implemented.
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Decided to have the player be able to actually jump as I realized that it would be much harder to dodge certain enemies and projectiles if he can only flip gravity. The gravity flipping mechanic is still there. As of now, it is done by pressing the jump button while in mid-air.
I guess this is a Metal Storm clone now.
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