Just started programming on my next game dev project. Right now, I only have movement and the gravity flipping mechanic implemented, but more is to come!
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Added platforms to the code.
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You've probably noticed in the previous video that the player would make a "bump" before landing on the platform. I fixed it.
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Shooting has now been implemented.
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Game now loads level from a file.
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First enemy has been implemented.
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Enemies can now be upside down.
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Knockback has been implemented.
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Scrolling camera has been implemented.
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Enemies now turn around when on edge of platforms.
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Added an enemy that shoots at intervals.
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Dying and level resets have now been implemented.
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Multiple levels have been implemented.
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Doors now have sound effects.
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Player shooting now has sound.
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Added a new enemy (the bottom one; using the second enemy sprite as placeholder). It shoots multiple times during its attack state. I plan on having it deflect bullets if it's in the normal state.
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Death animations for enemies has been implemented.
The sprites look weird because the outline color is the same as the level background color, but I plan on changing that.
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Tile-set has now been implemented.
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Enemy hit sounds have now been implemented.
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Bullets now do knockback.
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