@matana that could actually work pretty well, I'll try it out! Thanks :)

@beardalaxy @matana
In Pokemon, they did solve this problem with most houses having a normal common folk who say 1-2 lines, but you don't go there, because their houses do look common. Every building of interest does look interesting from the outside.

But that is a sub-optimal, since tou don't have time for designing 80 houses with 100 npcs with 2 lines each.

@beardalaxy @matana
But:
You could make a single room, with pseudo-generated furniture, and write 10 lines of "you don't belong here", before people kick you out.

That way, player learns fast, that common houses are not worth exploring.

@LukeAlmighty @matana I appreciate it, I'm just saying if I saw that in a game I'd be like "wtf is this?" xD

Don't worry I'm not like mad or anything

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