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@beardalaxy
I doubt about the first part to be honest.

Yes, reboots do tend to sell more, but the marketing around them seems to be 10x the normal ammount, not to mention, that graphical improvements are usually quite huge.

This shot has by itself more detail, then the entirety of Nemesis. So, of course, that it's going to work for one movie...

@ChristiJunior
No need to. It is always a harem. They just refuse to accept that they're in one.

@beardalaxy
The "wider audience" is the dumbest myth ever since the patriarchy.

Zelda is like my Lord of the Rings. There is so much rich history there. Is it any wonder anyone but general audiences hated Rings of Power? If someone completely detached from the original writings of Tolkien came out with a new book set 10,000 years into the future that rewrote certain things and left out others, how do you think the fans of LotR would react? It doesn't make a difference that Middle Earth was deliberately crafted down to every detail and that Zelda wasn't necessarily. The writers and director still have to uphold the lore that does exist for it to be successful with its core audience. So I think a lot of the problem in general is that the core audience may no longer be the target audience because it isn't as lucrative. Younger kids and general audiences are more important because, now that gaming is a massive industry, companies stand to gain more by trimming off that core audience and appealing to a much wider demographic.

@beardalaxy @Awoo
I got tired of it, after I completed depth exploration, and realized, that exploring the skyes requires an extremely methodical approach, since you cannot know what islands you completed before.

@Awoo @beardalaxy
Yeah.... I got to this phase now too.

And if I were to restart the game, it's sad to know I would have best weapons soon exactly because of this.

@LukeAlmighty @Awoo the fact that there is still no durability meter or how much each item will add to durability is criminal. the UI in general is pretty bad, it's clunky and doesn't even loop. i mean, if someone has to make a video about wtf the number on the armors and shields actually means, you've done something wrong. there's this massive equation that goes into it and the number the player sees is kind of like just a guess on how good it is. it's that way in botw too, it's kind of crazy they didn't improve on that whatsoever.

How I see crafting 

@beardalaxy @Awoo
> There are hundreds of different combinations
Eye arrow

> No, I mean, each....
Eye arrow

> Come on... Don't you want to know what a star does on a
Eye arrow

@beardalaxy @Awoo
This meme sold me on the game, and it was ironically enough.... a lie.
I seriously thought, there was going to be a decent weapon crafting mechanic, but instead, everything the merge does is:
change weapon type
add damage
add durability (they seriously messed up with communicating this one)
and....... occasionally add an effect

@beardalaxy @Awoo
Saw the depths, Nothing good in it, Way too dark and hard... Pass......

It was around the 50h mark, that I did actually unlock the blueprints, and again.... thanks to the internet.

@beardalaxy @Awoo
Damn, I am seriously considering making a ted talk about how impressively bad TotK tutorial was, since it did manage to also make me ignore the fusion mechanic almost completely.

Because, why would you want to merge good shit with something, that breaks in 5 hits?

@beardalaxy @Awoo
When it comes to the gameplay, I love the idea of it. It is a broken concept, but it is unique, and simple enough to get normies into designing...

But: I wouldn't have known that if I wasn't always on the internet. When you start the game, it is set up in the most perfect conditions, to make you hate the zonai devices, before you get to a phase, where you can actually use them.

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