Damn, minus cooked with this one!!
https://www.newgrounds.com/art/view/minuspal/wond
Touhou Luna Nights review (9.5/10)
Actually a phenomenal game. It's difficult, but not unfair. I managed to beat the game without using the shop at all, mostly because I didn't know where it was until I was getting close to the end and decided I just wasn't going to use it xD
The sprite art is a tiny bit wonky, but for the most part it looks really good. The gameplay is smooth, with my only real gripe being that there is no grace window for jumping after running off a platform like there is in something like Mario. That killed me a couple times until I realized what was happening.
Music is fucking awesome, but of course it is... it's Touhou. The remixes have a cool blend of Castlevania SotN added in to them.
Your combat abilities are actually your traversal abilities too, which is cool to see in a Metroidvania-style game. Usually those are kept pretty separate, but not here.
The game is a good length. I beat it in about 6 hours. There is more content too, apparently Cirno and Reimu boss fights. Gonna' get to playing those soon. The bosses seemed to get progressively harder until the very end. Remilia was probably the hardest one and it teetered off a bit past that. Still, it only took me I think 3-4 tries to beat Remilia so it wasn't too bad.
The part where the game is really lacking is the fact that you can't adjust any of the settings other than controls after you boot up the game. If you want to change the audio mix or the display mode, you have to restart the game, which is a hassle.
All in all though, fantastic game and definitely making it to a high spot on my top 100 list. Really enjoyed it, and if you like Touhou and/or Metroidvanias I think you'll enjoy it too!
>BG3 speedrun at ESA
>estimated time 35min
>run already at 45min and barely over halfway through
>runner updated the game to the wrong patch right before his run
>glitch needed to beat a boss battle patched out
>run mercy killed
man what a trainwreck of a run. now onto cuphead though and look, there's a mayro.
Do you have a large game backlog? Try this neat trick!
You'll first need a list of all the games in your backlog that you are even mildly interested in playing.
Next, assign a value from 1-10 based on how much you'd like to play them.
Next, you'll need to find the Metacritic score and the average playtime of the game, which you can find on the website "HowLong ToBeat.com."
Divide the Metacritic score by the length of the game. This will give you a "quality per hour" value.
Then, you'll take the "quality per hour" value and multiply it by how much you would like to play it.
You'll end up with a list of games sorted by value for your time spent on them. For the most part, the shorter games will be at the top, and it'll help you really knock a lot of games off of your backlog.
This doesn't have to be something you follow in order 100%, but it can be nice to give you more information when deciding what to play next!
For an example, here's my current spreadsheet! I recently played Touhou Scarlet Curiosity, though I haven't beaten the post-game yet so it's still on there. I'm currently playing through Touhou Luna Nights. Kingdom Hearts isn't on this list because I'm waiting for a mod to get Steam compatibility. Looking at this list, I'll probably play "A Bird Story" and "Finding Paradise" next, since they are in the same series and are pretty short. I'm thinking about playing Ni No Kuni too, because even though it is the longest game on this list I still have ranked it as a 10 on how much I'd like to play it.
𝖂𝖍𝖆𝖙 𝖎𝖘 𝖆 𝖒𝖆𝖓? 𝕬 𝖒𝖎𝖘𝖊𝖗𝖆𝖇𝖑𝖊 𝖑𝖎𝖙𝖙𝖑𝖊 𝖕𝖎𝖑𝖊 𝖔𝖋 𝖘𝖊𝖈𝖗𝖊𝖙𝖘.
Just because you cannot distinguish reality from fiction does not mean that I can't.