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@teto one of those times you really have to remember that it is indeed a Japanese game

@applejack @teto i knew as soon as i made this post you'd come in like a wrecking ball

@xianc78 i mean i've known about it forever just never really thought about it lol.

the tech demo argument is a little bit weird to me. yes, they did want to push some sort of tech that seemed cool, but they still had great game design, cool characters, awesome music, the whole nine yards. the tech feels more like the starting point instead of the whole point.

you can't really say the same for something like command on the DS because it's 100% gimmick and pretty much everything else about the game sucks. zero is probably somewhere in between the two, it's just that the gimmick makes the game borderline unplayable unless you have an unhealthy fixation on mastering it. star fox 64 is a game you can play without the gimmick (rumble pak) and still love it, whereas the gimmicks are so ingrained into zero and command that you can't get rid of them.

@beardalaxy i unfurried my avi just for you to furry yours
what is this cosmic balance crap

What kind of psycho "community manager" takes a photo of themselves wet in the shower to try and get an "own" on someone? Seriously needs to get fired, that's not a good look at all. Godot's Twitter account is run by an absolute loon.

I just realized that Nintendo actually hasn't made a Star Fox game themselves since 64... In fact I think that's the only one they have actually made themselves? 1 and 2 were made by Argonaut and I think Command was also. Adventures was Rare, Assault was Namco, and Zero was Platinum.

so apparently raid shadow legends sponsorships were like $10-$20 thousand. that's insane. i don't blame youtubers for taking that deal at all.

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Game Liberty Mastodon

Mainly gaming/nerd instance for people who value free speech. Everyone is welcome.