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Here is the basic implementation of the map zoom function. As you can see it saves your spot for the zoom, even when exiting and entering the map.
This is just with the current map image in the game. What I'll do is have a higher resolution image (200%) and swap it out with the lower resolution one whenever you zoom in. Just have to make that version. I have the higher resolution asset so it won't be an issue.
What do you think of the speed of the movement? Too slow? Too fast? Would you like to see it more zoomed in?
There will be prompts on the screen to tell you how to control the map, just haven't gotten to that yet.

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Pauline!

Here's a collage I've been working on since the "reveal" was leaked some time ago.

Early and Uncensored access to the picture on Fanbox! mistic-hobo.fanbox.cc/
If you are unable to support me on Fanbox, don't worry! You'll see the full pic in due time!

Also, you can donate any little amount you can on ko-fi.com/hobo_kofi it helps a lot!

Hope you enjoy!

#loli #lolicon #dk #donkeykong #donkeykongbananza #pauline #nintendo

Fairy Friday 

#BrideMonth edition.
While Akyuu may not approve of such acts, fairy marriages still happen from time to time. A wondrous occasion for all. It's rare to find a more enjoyable wife than one made of the life of nature itself. Half-fairy children are bound to be full of energy. Perhaps starting a garden could be a good idea, having the fairy nearby would prove to improve its life. Such lovely girls are deserving of such lovely lives.
https://www.youtube.com/watch?v=fPcLfkqZdgo Ah fairy disease. Such an apt term for falling to the pure cuteness of the fairy.
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