"games as an art form" was truly disastrous for the industry. it is totally okay to make your game have a lot of artistic value, but it also needs to justify its existence as a game instead of some other type of media, like a movie for instance. if all you do is move the stick around and push a button every now and then in between exposition and cutscenes it's almost like your game would be better as a movie... just something to watch instead of play.
that new no man's sky update looks crazy man. i'm really impressed that they have kept updating it. i don't really think i'll ever go back to it because the gameplay itself has become a little too bloated for my tastes, but if i do it'll be in creative mode so i can check out the new tech they have added. looks really nice and i hope they can make their next game more streamlined in the gameplay department.
https://www.youtube.com/watch?v=OsgYuZ2GKSk
i've never played ff9 but the music from all of square's games are just so fucking good. they have legendary composers.
𝖂𝖍𝖆𝖙 𝖎𝖘 𝖆 𝖒𝖆𝖓? 𝕬 𝖒𝖎𝖘𝖊𝖗𝖆𝖇𝖑𝖊 𝖑𝖎𝖙𝖙𝖑𝖊 𝖕𝖎𝖑𝖊 𝖔𝖋 𝖘𝖊𝖈𝖗𝖊𝖙𝖘.
Just because you cannot distinguish reality from fiction does not mean that I can't.