Impostor syndrome
I've got a bad case of it with my job. There's a reason why I didn't want to be a manager in the first place and I really only really went for it out of necessity.
I know I'm not the best person for the job. I can only work 25 hours a week and I can't drive, both because of epilepsy. That creates tension in of itself. Then on top of that I go and play music half the year, and the scheduling for that can be a little dicey. I've already sacrificed some of that for this job and I'm worried I'll have to sacrifice more.
I know the GM probably only hired me out of necessity too. Like there isn't anyone else who works here who would be as good at the job as I am, that's very obvious, but I'm still far from the best for the job. She's got 40 people in the hiring queue right now, and I'm sure one of them would be willing to work 40 hours and drive whenever they're needed and not have to call in on the off chance they are feeling like they might have a seizure if they come in to work.
I kind of hate that I'm right in between being a normal person and being crippled enough to be forced to live with my mom or something. Too weird to live, too rare to die kind of thing.
I am one of those people that think rasterized lighting looks way better than RT does. When you look at static comparisons, obviously RT looks better. When it is motion and in gameplay though, it gets really strange. Poor performance is one thing, but the game also just ends up looking worse because of the gradual light shifting, the smudging, ghosting, etc. In most situations I'm even more of a fan of things like cubemaps for reflections instead of screen space reflections because, even though they aren't wholly accurate, they don't rely on the camera seeing something for the reflection to see something. They're only good in games with static (or mostly static) cameras.
I don't know man, it just seems like the performance hit isn't worth it when there are still all of these very distracting issues that can't be avoided. A massive benefit of these techniques is that it lowers the amount of time developers have to spend on things like lighting, but if it ends up making the game look like a smeary mess I don't know if that's really worth it.
That being said, the remade assets in the HL2 RTX Remix mod look FANTASTIC! Extremely faithful and very well done. It's a shame they can't be used with the original lighting because they were made with this mod in mind specifically.
The last dream I had, I climaxed like a hentai protagonist and said "Ui BEAM!" while I shot white rope and the girl got mad because she had beef with Ui #dreamjournal
mainly post about music and games, and share art from artists i like.
obviously i don't condone any sort of abuse/exploitation irl, go fuck yourself.
currently learning japanese.