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Man now I'm getting sick right before a show... :JahyDead: gonna overdose on vit c the next few days.

Devil May Cry 3 Review (8/10) 

This game exudes maximum cool before that kind of thing became cringe. While I don't see myself going back to play the missions over and over again like DmC or Devil May Cry 5, striving for better mission rankings and getting really stylish with my combos, I still found the combat relatively satisfying. The game never really required you to use a specific weapon for a specific task, which I felt definitely didn't force me to explore the new weapons I unlocked. I stuck with ebony/ivory (the handguns) and rebellion (the sword) for the vast majority of the game. I did feel like the handguns were actually a little overpowered and was able to beat several boss battles just by locking on and spamming them, which I have heard is a huge problem people had with DMC2 in general. They really should do basically no damage but be useful for extending combos and keeping smaller enemies stunned.

I played with the Crimson style switching mod, which was really nice, but as I'm sure a lot of people can relate to I used Trickster for the vast majority of the game. That dodge is just too useful. Swordmaster was also fun to use when I was going for better combos but there was never really a NEED to do that.

The story was pretty typical for Devil May Cry. The cool part was just the awesome cutscenes that are so over the top, just like it ought to be for the series.

The music I found is where the game kind of fell flat for me. It got really repetitive and just wasn't as energetic and cool as I would have liked it to be. It's still perfectly serviceable, but maybe I've just been spoiled by other games that do this so much better, including other DMC games.

The bosses were all pretty unique and mostly fun to play against. The second to last boss was a huge pain in the ass with his little dolphin things and Vergil teaming up with Dante felt more like a nerf because I couldn't use DT anymore.

Altogether, I enjoyed the game, but again I can't really see myself going back to it ever again. If it was a bit more fun to play, a little less clunky, had a bit of a better camera, with smoother movement and more obvious combos for the various weapons, I would consider it.

Also, what's with all the people calling this game extremely hard? I played on Normal difficulty and it wasn't bad at all. At most, I died a handful of times on each boss. Maybe it's harder on the PS2 or something but I still saw a lot of people referring to this version of the game. Maybe it's just because I have experience with DMC games already but yeah... I don't know man, this wasn't hard at all. I feel like I could play it on harder difficulties and not struggle to much either.

Too exhausted to sleep. Or do much of anything, really. I should be building a PC or finishing pragmata right now but today has been miserable. It's only been four months since my last vacation and I already need another one.

Yeah if anyone attacks me or someone I am responsible for, for any reason, I will use as much force as I am capable of at the time to ensure there is no further harm done. Simple. If it kills them, too bad. Shouldn't have thrown the punch. I'll stab someone with a pencil before I risk my life over some imaginary "honor code" from a dumb ass who can't control their impulses.

Any app on recent Android versions can leak certain traffic 

"The bug was reported to the Android Security Team, but was closed as Won’t Fix (Infeasible), as described in the linked article. After consulting with the report author (https://x(.)com/cybaqkebm), we reported the issue on the Android issue tracker. However, at the time of writing the issue is marked as inaccessible by Google for unknown reasons.

In contrast, GrapheneOS, a security-focused Android-based OS, quickly patched the issue in its codebase."

https://mullvad.net/en/blog/2026/5/12/any-app-on-recent-android-versions-can-leak-certain-traffic

It kind of feels like the internet is falling apart lately.

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