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aaaand yup it didn't work. great. that's awesome.

gonna' see if i can get a little bit of help with it i guess, but if not i guess we're fucked and i'll have to use something else. right when i thought i was going to be able to finally start actually developing the game 😭

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get this though: the main reason i bought this thing, to have something newer so the light engine for my game would render properly...

still doesn't work. i'm going to go looking for driver updates to see if that fixes it, but it didn't for my old laptop. probably won't for this either. that's insane. i'm going to probably have to use a different lighting system which is going to suck ass. this one is so nice! then again, i still might just ditch rpg maker entirely and use RPG In A Box instead because they've got pixel movement for NPCs coming soon now too and i can actually run it on this new laptop. or maybe i could try just going back to RPG Architect. idk man. lighting is NECESSARY for this game.

i'm still glad i bought the thing, it's a really good upgrade. still disappointed though.

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that used thinkpad i bought came in the mail! it has a little bit of damage on the screen and that kind of sucks, but i am extremely happy with the performance i'm getting for $270. i can play rivals of aether 2 at minimum settings. on integrated graphics. locked 60fps. that's actually fantastic!

Yeah no, we deserve to lose this one. Our team has been shit this whole time.

@7666 @pernia @Kerosene @The_Vampire_Brigade @beardalaxy @allison @bronze @HonkHonkBoom @sun @scathach I found out PhotoDNA did get reverse engineered when Apple was considering on-device media scanning because as it turns out, one of the third party companies they licensed it to had really sloppy opsec and leaked a full ISO file online with the "photodna.dll" black box.

https://www.hackerfactor.com/blog/index.php?archives/931-PhotoDNA-and-Limitations.html

What it does is make it into a 26x26 image and so it's easy to see how it could possibly be triggered from a certain hash.

still don't understand how i can jack off to lolis for 5 hours straight and i'm still not as porn brained as these fuckin weirdos

WHY IS THIS THE FIRST THING YOU THINK OF

Even as far as server closure goes, one would think that the server that authenticates and downloads GKC games would stick around much longer than the eshop servers would. The eshop is far bigger in size with so much absolute slop on it. The GKC server would be way smaller and easier to run for a long period of time.

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Game key cards will be around for exactly as long as the digital versions are, but in the meantime they are so much more flexible. Considering Nintendo still has the game servers for Wii online, we should be good for a while. It doesn't actually cost a whole lot of money, relatively speaking, to keep those servers up. Most of the time when these storefront shutdowns happen it's because of payment security issues. I suspect that, going forward, it will actually happen less and less since the stores will be programmed with that sort of thing in mind, rather than the explosive way they were originally created.

And hey, there's another cool thing about GKC. If the storefront ever goes down, you'll still be able to buy "used" GKC for quite some time after that. They really are the best compromise for consumers wanting something "physical," a publisher wanting to maximize profits, and a developer needing faster/more storage than a normal cartridge allows. Obviously I would rather have a physical cartridge, but I would MUCH rather have a GKC than a single-use code that ties a digital game to my account I can never get rid of and will have a hard time lending to someone.

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