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It's 6am and all I can think about is game dev. I work in 5 hours. It's been a long time since I've had this much motivation, but it's a double edged sword.

I was working on another creator before, and making character creators just might be the funniest thing in gamedev for me. I haven't hooked them up, but I've made all the poses/animations in blender that the menus suggest here.

#godot #gamedev #indiedev #soulslike #darksouls

it's a lot less noisy/ghosty this way and i feel like it blends in with the stone a lot more.

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okay i didn't like the way that angel one looked very well, so i've done a little bit to try and improve it.

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wew!! finished another tileset, and actually made some custom art for this one! it's super simple, but i'm really loving how it looks :D check this out for instance! original on the left, new one on the right. i know it's a lot more simple and has less detail, but that's the whole point :)

watching a review of an old rpg maker game, when the reviewer pops up their playtime on a couple of the versions of rpg maker and says "i have worked extensively in rpg maker across 8 short games"

this gave me insane whiplash lol, i have TWO THOUSAND HOURS WORKING ON ONE GAME :meru_lul:

It's been a long time since my hand actually hurt from doing game dev. Not sure if that's a good thing or a bad thing lol, but I'm digging the progress nonetheless.

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