it appears that the oblivion remaster is running creation engine under the hood and unreal 5 is interpreting it. so that's why it's a remaster instead of a remake. looking at some gameplay footage, you can DEFINITELY tell that it still has that creation engine kind of feel to it and then a bunch of unreal stuff on top. honestly, it doesn't look too bad. i think that's a great solution to keep the game similar to how people remember it.
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Imagine breaking your UI so bad, that people need to make extensions to fix it.
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