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God's Disdain Version 1.0.10 Patch Notes 

-Moved the initial spot the boat spawn location slightly.
-The map items in the world now have interaction sparkles.
-You can now zoom in on the map and the text is now easier to read. This does not affect the fast travel screen, only the map item and the maps you can interact with in the world.

Got everything ready to go for the update! Just need to get it uploaded which I should be able to get to within the next day. Just ran out of time so I couldn't get it uploaded.

"How Muppets Break Free from their Puppeteers"
I love the Muppets so much, Jim Henson is a legend.
youtube.com/watch?v=t86ZjhGxwA

Huh, there are sharks called "fox sharks" and they belong to the mackerel family of sharks. So it will be a combination of fox girl and shark, I'm all in then.
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mang0 got drunk af at ludwig's beerio kart event and started going around pretending to hump people with his shirt off

what a fucking loser man

Progress on the world map zoom/pan system. I've updated the text to be darker and easier to see, and now the map will zoom in 3x. You can speed it up by pressing whatever you have bound to the dash button.

Do note that this does NOT apply to the fast travel screen. I want to keep that one zoomed out because I think whipping around a zoomed in map while trying to find a fast travel node will be pretty disorienting. Plus, clicking or moving to a node already pops up enlarged and enhanced text for easier readability, so I think it's fine.

If any future games I make use fast travel and a big world map though, I will definitely use this experience to further improve the way it operates.

All that's left to do now is add some UI!

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