Day 1 - Gargoyle

Very simple, but this is actually the first time that i try my hand at sculpting something complex, and for being the first time and not having graphic tablet or anything like that, the result is acceptable at least to me.


Day 2 - Scurry

Aaahhh... Low poly scenes are always the safe exit and wildcard for when you don't have an idea of what to do with a difficult prompt.


Day 3 - Bat

He's there, he's looking for you, and he's gonna bash your brains in.


Day 4 - Scallop

Bon appetit!

I was gonna add some sauce to it, but i need to up my shading game first...


Day 6 - Bouquet

Cempasuchitl is a traditional mexican flower, that apart of having a cute orange color, is used as a ceremonial plant during the celebration of Dia de Muertos, Oct 31.


Day 7 - Trip

And boy, i do really wish i could go for a trip far away, like, right now.


Day 8 - Match

"It's not about the money, it's about sending a message"

In retrospective the piece doesn't make too much sense, but it is what it is.


Day 9 - Nest

Before the big cataclysm that wiped the resources of the planet G-3487H, the inhabitants set up a series of orbital refugees to live. "The Nest" is one of them, built in the year 2xx8, currently houses an estimate of 583m people.


Day 10 - Crabby

This guy always ends up feeling crabby every time the little guys come trying to kill him.

Sorry if the piece is a bit crude, it literally ocurrred to me a couple of hours ago.


Day 11 - Eagle

"Fly like an eagle..."

The flapping animation cycle is a bit "hawkward", didn't had time to refine it further. I animated this just with shape keys, didn't used armature bones.


Day 12 - Forget

I...forgot what this prompt was about... i'm gonna go sleep.


Day 13 - Kind

"Be kind..."

Originally i don't like to fo free advertistment to big corpos, but for this i will make an exception... since it doesn't exist anymore.

Postprocesing done in VSDC


Day 14 - Empty

I will agree that this one it's not that great, and borderline simplistic, but my head was literally empty all this day, so this is all what we got.


Day 15 - Armadillo

An armored armadillo. This one was a lot of fun to make because i kept thinking what more details i could add (without making it too saturated)


Day 16 - Fowl

Eevee is still a beast that i don't understand 100% for all kinds of scenes, so this scene didn't came up exactly how i wanted, but i hope you like it regardless.


Day 17 - Salty

Not actually what i was gonna do yesterday, but i realized that i had actually bit more than i could chew, so i had to settle back a bit.

I'm a bit salty about that.


Day 18 - Scrape

This is a plane scraper, a tool to make coarser grain wood more finer (like if you used sandpaper).

These kind of prompts have me scratching my head and i am really scraping the end of the barrel to get something to post.

@hideki just to say (I'm used to b3d and wood scraper ;p ) : usually the cutting blade is not so Pi/4 - 90° oriented but more at at ~Pi/8 - 45° related to the wood plane ...
otherwise it's pretty cool ;p

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@Olm_e Thank you! yeah, probably it's true :comfyxd: i based the angle on a reference image i saw of the actual tool and i just copied the angle, they may have had it that way for illustrative purposes or i don't know.

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@hideki ok ... looks like some are done with the blade more straight so to more finely polish the wood that to scrape mater out of it ... you just don't never know the diversity of tools in #woodworking so nevermind ;)

@Olm_e @hideki usually scrapers are have more of a spokeshave body to them aka a cabinet scraper (pic rel) or are just a straight up blade that you hold (card scraper) - never seen a scraper plane before though - turns out they're for smoothing really fucked up grain that changes direction a lot over a large area which would be very hard and time-consuming to do with a card scraper and keep flat. Woodworking hand tools are fascinating :hapyretard:
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