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I'm not watching this video, hope that they don't talk about him autofellating for 28 years straight
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>We are going to study so don't bother us
>*clapping noises*

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@mulmeyun @Ghlighte yeah the node adds those streaks on lit areas and parts with emission shaders

@Ghlighte i have to say that bringing out more detail is a good thing of course, i would like it to look the same on eevee

@Ghlighte you can see it here, left is cycles, right is eevee, that is not a displacement map but pure geometric displacement. I guess it has to do with the light bounces of cycles.

Maybe the lit areas look flat because the sun strenght is a bit stronger for cycles? i'll check when i get home.

@Ghlighte There's indeed some differences in the lighting and it seems to bring out more detail out of the model for some reason.

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@Ghlighte Have not yet, i don't think it would look too different but i may try

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Today's progress with the space station. I was about to trash the main ring but was able to save it.

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