@LukeAlmighty @alyx *I've never
@LukeAlmighty @alyx I believe that's the case. You ray cast which voxels are visible, then you calculate the visible vectors, then you somehow check if any of those vectors can form a bigger plane, turn those into triangles and finally rasterize those.
However I've programmed a renderer so I have no idea if I'm correct.
@Jazzy_Butts So basically yeah
@Jazzy_Butts It's probably 5G but on 4G equipment so it isn't full spec
@pensees Humans are just cavemen and the AI learned on human art
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