gamedev
Had to shelve the platformer project because of poor planning and feature creep. I decided to work on an action dungeon crawler. Right now, you can only move your character and thrust your sword, but I plan on including randomly generated levels.
I'm more experienced with top-down games, so this might be easier.
My research into infinite energy suppression has lead me to research on other suppressed technologies. This one in particular is interesting. It produces rain clouds. It could've made desert areas actually livable, but the inventor behind it was killed by the elites because it could've ended world hunger and the third-world is their money laundering sink.
https://www.inewparadigm.com/7-suppressed-technologies-that-could-have-changed-the-world/
I tried my hand at a more traditional roguelike dungeon generator using this algorithm (https://roguebasin.com/index.php/Dungeon-Building_Algorithm). The results were more cave-like than I expected. It only uses rooms and corridors, but it doesn't really place them logically, only if it is right next to a wall.
I should try BSP dungeon generation next. It should give more "dungeon-like" maps.
https://roguebasin.com/index.php/Basic_BSP_Dungeon_generation
Decided to do more practice with procedural generation. For years I always put it off thinking it was too tough to make a dungeon generation algorithm, but then I decided that I could start of by creating Zelda-like dungeons given that the first Zelda game had dungeons using premade rooms that fit on a grid.
I wrote a simple dungeon generator in Java and here are the results. The generator does have a bias for L shaped dungeons though.
I'm nowhere near a weeb and I know next to nothing about this Utau software, but I really love these characters for whatever reason.
Wrist games NEED to make a comeback. There should be a wrist form-factor handheld console solely dedicated to these types of games. They don't need to be full-fledged games. Just have them be simple minigames as companions to full console or PC games, something like the Dreamcast VMU or the Japan-only Sony PocketStation and have it interact with a console or PC via Bluetooth, USB, or micro-SD cards.
Just please don't add any botnet features like GPS or cellular communication.