Show newer

Someone really needs to create a decentralized food delivery network.

gamedev 

Added hearts. There is a 25% chance that a heart will drop. HP does increase, but HP still has no effect right now.

Show thread

Can people please stop spamming full texts on here? I'm sick of these showing up in search results when I'm trying to search for unrelated things.

gamedev 

Added coins. I plan to have them be used for in-dungeon shops.

Show thread

gamedev 

Rooms in the dungeon now have different designs (randomly picked from a list of currently three templates).

Show thread

I can't tell you how good it feels to finally have a brand name to put on my software licenses. It feels so professional, even though I'm currently profiting off of my works.

gamedev 

Wrote my own RNG algorithm (just take the sine of a seed and increment the seed by one for the next time). I also made it so that enemies can't spawn in the first room.

Show thread

gamedev 

Tried to add random enemy placement to the dungeon, but they all appear in the same room. I realize that the common way to do RNG in C and C++, srand(time(NULL)) uses time (in seconds) as a seed, and since the loop obviously runs multiple times per second, I'm getting the same results.

I think my solution would be to use my own RNG algorithm with a seed that increments every time it is called.

Show thread

gamedev 

Here is a second dungeon, in case you don't believe me.

Show thread
Show older
Game Liberty Mastodon

Mainly gaming/nerd instance for people who value free speech. Everyone is welcome.