@lanodan Install .NET Core and writing indie games in C#. It's the most Unix thing you can do.
re: Old Mobile Phones
@okabe_rintarou I'm honestly more of a fan of PDAs. LGR has reviewed a couple and they seem to be really comfy. I just like to think what it would be like living in the early 2000s and experiencing Internet and computing in the palm of your hands.
https://invidious.snopyta.org/watch?v=wm5omDCENPo
My Dad owned a couple of Palm PDAs. I always thought they were the coolest things in the world.
re: Old Mobile Phones
@okabe_rintarou
>Do you have any fond feelings towards it?
Not really. I really wanted a smartphone, but my parents couldn't afford a data plan at the time. I really didn't take advantage of the additional features either. It was mainly for calling my parents to be picked up after extra-circular activities.
Though now, that I think about it, I am getting pretty nostalgic for it's music player. It didn't do much but it's bass filter gave me a greater appreciation for baselines in music.
>Were there any themes (the orange theme in the photos is a bit hard on my eyes)?
They only had the orange or green theme initially, but a firmware update later changed the orange theme to blue for whatever reason.
>Did you try to browse on the internet with it?
No because I didn't have a data plan and I think without one they charge something like 10 cents per megabyte. I did use the social network app but it was really just a front-end for Facebook's and Twitter's post via SMS feature.
>I couldn't find any info on the operating system that ran with
It's probably some custom firmware just like most other feature phones. I think it ran Java when it came to the downloadable apps (which I never used and were probably just games). It got the job done. Since, you're most likely not downloading a bunch of stuff on there, you wouldn't expect it to slow down.
I ended up breaking the micro-usb port on the thing so I wasn't able to charge it anymore. I was actually phoneless for a few months. It was really bad because I started driving around the same time, so I had no way of making an emergency call if were to get in an accident. It also sucked because I also used the thing as a flash drive. I used to write games in Windows batch files and I would store them on the phone because I had nowhere else to store them, but now they are lost to time.
@crunklord420 What about those videos which are "<insert movie title> here but with x"?
@ItsSkyDragonz I really believe flat earth is just a government psy-op designed to make all other conspiracy theorists look dumb.
@coolboymew Yeah. One model was in SM64's model format. Apparently, it was from when the game was running on an unmodified SM64 engine.
@coolboymew I'm really only good at abstracting text, but that's something anyone can do with a hex editor. AFAIK the only way to abstract models (regardless of format) from N64 ROMs is via a plug-in for the 1964 emulator and even then you can only abstract models that have been loaded to RAM while the game is running. I can only assume that each N64 game stores their models differently, which means that you also need to study the model format for each game.
I also think that analyzing N64 ROMs can be a pain because being 3D games on a cartridge also means that they are most likely compressed in some form. I know SM64 was compressed in a common compression algorithm but there were a lot of creative compression algorithms throughout the N64s life, so reverse engineering those is going to be tricky.
@lanodan That's racist to any silicon-based lifeform that may be out there in the universe.
@coolboymew They only show affection levels for the bachelorettes. All other NPCs have it too but it's never seen.
>I do wonder if there's a editor for it already tho'
The game's ROM hasn't been analyzed until recently (I don't know why). So, I doubt it.
I actually tried view the ROM in a hex editor myself once just to look for unused text, but I realized that the game's text isn't even in ASCII. It's either compressed or was written in some proprietary/unconventional text system.
@coolboymew I think it would be really useful for Harvest Moon 64. That game never tells you anything about character affection, completion, etc. With that, you could just dump the save file and analyze it in a hex editor.