@icedquinn Stop making me feel bad.
Melee Clip with a buddy https://tube.froth.zone/videos/watch/1bfc299b-b2d5-4f1c-a3f7-0d9a389c7725
re: gamedev
@mergan I've heard of it and I know that MonoGame has an extension for it, but I prefer something that it optimized for my game and not something generic. Plus, I already have been working on this game for over a year and I already had a level format for it already (I've been painfully hand-writing XML files for the longest time).
And I just find writing games including the level formats, physics, AI, etc "from scratch" much more rewarding. Otherwise, I would be using a full engine like Godot or Unity.
gamedev
Got file loading (partially) implemented (only loads a few objects). I also need to implement custom filenames (it currently only saves/loads as "level.xml").
@mergan I'm using C# and MonoGame. XML is basically the standard for storing/retrieving data in C# and other .NET/Mono languages.
@Binkle Honestly, developer memes are just excuses not to get real shit done.
@allison I know. It just seems like FOSS mascots have bred a lot of furry programmers along with indie game devs.
@allison
>Being Friends with Gay Furries
Just join a FOSS project with a furry mascot.