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gamedev 

You can now kill the enemy. Deleting the object is so much different than what I'm used to. In C#, I could remove the object from its respective list within one of its method because it would be garbage collected. In C++ I have to delete the object outside of the object itself.

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@Duine @Fiddle @Phil @kerosene Not to mention that their are still jobs that require the jabs and even conventions that require everyone to be vaxxed, boosted, and masked.

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@Moon Probably yes. He has some cancer that's killing his immune system and doctors don't know what to do.

Live Free, Think Free (12/29/22): 2023 Will be A Crucial Year for Liberty

theconsciousresistance.com/lft

@opal All these bitcoin fanatics still haven't heard of Monero and it bothers me.

xianc78 boosted
>Coincidence?
>The inventor of Ivermectin was named Satoshi; the inventor of Bitcoin was called Satoshi.

the ivermectin conspiracy is bizarre
xianc78 boosted
Remember to write the things you don't want to happen for your new years resolution because they never become true :senkosleep:
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gamedev 

The enemy now has random movement, but no collision detection.

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gamedev 

Created my first enemy. All it does is move down. It's hard-coded into the level (it's not in the level file). The octorok sprite is just a placeholder (if I even plan on releasing this).

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@PhenomX6 There are people I know who refuse to install privacy messengers because of this.

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@mushroom_soup "Most games are fun experiences that are designed to please players, deliver great gameplay, and tell wonderful stories. The Last of Us changed all that."
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Mainly gaming/nerd instance for people who value free speech. Everyone is welcome.