@coolboymew @PurpCat @nyanide @ElDeadKennedy @ooignignoktoo I bet NOBODY is preserving the little kid games and there doesn't seem to be much effort to preserve Shockwave games as there is for flash games.
I think there were also some pure HTML games (something like text-adventures with links) and even JavaScript games (pre-HTML5, just text and variables or changing the src on an image element).
@PurpCat @nyanide @coolboymew @ElDeadKennedy @ooignignoktoo I played those too. Those were the only full versions of HE games we had besides Backyard Baseball.
@coolboymew @PurpCat @nyanide @ElDeadKennedy @ooignignoktoo I was like 3-5 years old playing Blue's Clues games, but I can't remember what exactly I was playing. I think one of them was a shockwave game. You could fully explore Blue's neighborhood in first person. It was pretty mind blowing for a flash game.
I think most of the games allowed you to print something after completing them and I was really attached to the printer as a little kid. It was a tangible reward for something.
@coolboymew @PurpCat @nyanide @ElDeadKennedy @ooignignoktoo I kind of liked watching TV while being on the computer as a kid. I am pretty nostalgic for a lot of cartoons, but it wasn't really something I did exclusively.
Most of the flash and shockwave games I played as a kid were from Nick (Jr) and PBS Kids. So there's that.
@coolboymew @PurpCat @nyanide @ElDeadKennedy @ooignignoktoo I feel like that was more due to being a kid and living with other siblings who were watching TV while you were on the computer in the same room or something like that. I was never a TV person, but all my TV nostalgia comes from what my siblings were watching while I was in the same room.
#fedijobs #GetFediHired #lisp
I am contracting a Common Lisp hacker for low-level work of choice:
-better thread scheduler, coupled with bare NUMA awareness
-a compiler optimization, like moving type transformations into the backend or adding the peephole pass
-TLAB support (I have most of it written)
-Making the thing boot on real hardware with PCI device detection (i.e no skipping with no-detect or UEFI boot)
-Overall fixing the driver subsystem so things like specific device combinations in QEMU don't crash
-NVME driver (could re-use virtio-block code, probably needs the two before)
-basic GLSL->TGSI compiler (needed for Trial port)
-concurrency subsystem improvements
Will pay up to $300, XMR only (unless you live in CIS), can do upfront if you have reputationn
What's your preferred VPS (Virtual Private Server) host and why? Going to move my site off the free tier AWS instance before they start charging, so may as well see what people like using these days for their personal hosting.
I'm in the western US, so ideally something where I can get a VPS geographically near me.
@icedquinn @beardalaxy Ocarina of Time used a lot of clips from this CD. This is where the original Fire Temple chant originated from.
https://archive.org/details/best-service-voice-spectral-vol.-1.7z
@beardalaxy Even if it's a whole pack, each sound in said pack should be under a license that allows commercial use. You use to have entire CDs full of free to use audio clips. You were free to use any of the clips as long as you weren't redistributing the whole thing.
Threat actors on X are exploiting the news around Ross Ulbricht to direct unsuspecting users to a Telegram channel that tricks them into executing PowerShell code that infects them with malware.
There is absolutely ZERO reason to put something as simple as a >5 sec sound sample under the CC-BY-NC or any other non-commercial license. If you really hate the idea of someone profiting off of your precious audio clip, then maybe you shouldn't be releasing them in the first place.
>b-but just ask them they might negotiate a deal where they can get a cut
If they truly want that, then they should say so in the description, and give out contact information, but most of the time, they don't, and it's not worth paying just to be able to use a short audio clip for a commercial project. It took you five seconds to make those samples there wasn't that much effort put into them.
If you want to make money creating stock assets, start a Patreon or something like that. All non-commercial license do is limit potential users of your assets, especially if they are small.