@Alex I don't care about the severely retarded. It's basically the same argument about pulling the plug on a brain-dead person. As for foreign language, you can communicate with hand signals that anyone can have a basic idea. That's how the European explorers were able to communicate with the natives.
@Alex They can still communicate via mouthing. They can blink their eyes in Morse code or in binary.
@Alex Humans can petition for their rights. Animals cannot.
Murray Rothbard made that distinction in The Ethics of Liberty.
@Alex Read "The Secret Life of Plants" and you will realize that plants might be self-aware too, so there is no point in trying to not cause harm to other lifeforms besides your own kind, unless you want to die.
@xianc78
Animal rights are a self-contradictory concept. Is it against a rat's rights to be eaten by a snake? Is it abuse to eat a hamburger? Or worse? What about the chemical warfare we use on animals to protect our crops and homes?
I am sorry, but although animal abuse is retarded, it is still a priviledge of being a supperior entity on this planet. So, this poll is offering one choice that is clearly a positive one, and one negative.
And to clarify, "libertarian animal rights" mean that the pet owner can abuse and/or slaughter their own pets because it is their property.
RPG and adventure games (especially those of Japanese origin, or at least are Japanese inspired) REALLY need to ditch the "collect all the MacGuffins" plots or any variants (destroy/awaken/place the MacGuffin plots) because it turns what would be an otherwise epic story into a scavenger hunt.
The only games I know of that ditch this are the original Phantasy Star games and Chrono Trigger. The first Phantasy Star game in particular does involve hunting down items, but each item on it's own has it's importance instead of just being a number of similar items that needs to be collected, such as weapons that are needed to kill the next boss and all that leads to the final item needed to get to the final dungeon.
Naturally, any JRPG or action-adventure game that does this plot structure would be linear, but if you still want non-linearity, you can just go the WRPG route and have the quests and dungeons be optional tests of skill and experience before defeating the final boss. WRPGs tend to have the whole world open from the onset and the quests and dungeons only exist to leave hints on where to go next. This does handicap the story, but you can make up for it by having backstories and worldbuilding for the characters and setting.
When you see people complain about JRPGs being derivative garbage, this is why. They can all be original if they just drop the "collect the X MacGuffins" plot.
Hong Kong to Install 60,000 AI-Enabled Surveillance Cameras by 2028
https://reclaimthenet.org/hong-kong-expands-ai-surveillance-network-60000-cctv-cameras-by-2028?utm_source=fediverse
@bronze @AsukaNeko @nugger
>A creature that walks around the house, shitting and destroying everything is infinitely more valuable than someone who defends your property and sells you black market weapons in times of government overreach.
@AsukaNeko @bronze They aren't. Ants are programmed to respond to pheromone signals. You can make an ant pheromone trail that goes in a circle and they will walk laps in said circle until they die from exhaustion.
@bronze Why do people care so much about dogs? Why is it illegal to slaughter and eat them when we can slaughter and eat pigs, who are much more intelligent?
Both vegan and normie animal rights don't make any sense. The most logical stance is to say that natural rights only apply to humans and any other sentient life. All other life is open to slaughter unless they are owned by someone else.
@cjd @dcc @Hoss @prettygood Individualism means that rights apply to individuals rather than collectives. That's it. It does not mean that you can never collectivize/organize. Individuals are okay with this as long as it is voluntary.