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AMD has said that they'll be open sourcing more of their software stack and documentation in the future. Now "open source" can be a vague term. The license matters. Time will tell if they follow through. I know it won't satisfy all but more of their stuff being FOSS is better than less.

https://www.phoronix.com/news/AMD-More-OSS-Hardware-Docs
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NEW Article - Debt From Above: The Carbon Credit Coup

Latin America is quietly being forced into a carbon market scheme through regional contractual obligations – enforced by the satellites of a US intelligence-linked firm – which seeks to create an inter-continental "smart grid,” erode national and local sovereignty, and link carbon-based life to the debt-based monetary system via a Bitcoin sidechain.

unlimitedhangout.com/2024/04/i

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gamedev 

Rearranging the HUD.

(No video this time because I only need a screenshot to demonstrate)

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@beardalaxy Film the ENTIRE trip, from launch to walk. I highly doubt they could fake something like that.

@ArdainianRight @hachi I really hate how these freaks ruined everything cute.

@jihadjimmy I know that you could also do that. I just want to see how many people will actually buy the game if they could also get it for free if they had more technical knowledge.

>Be aware proprietary game engines such as Unreal Engine do not allow distributing source code and assets under GPL, though.

I write my own engines.

How about you actually land on the moon (and show us actual proof you went there) before creating some lunar time standard?

invidious.poast.org/watch?v=t6

xianc78 boosted
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Okay, here is what I've been working on so far. I'm trying a different client this time. It's a roguelite dungeon crawler with Zelda-like elements. The game is written in C++ using the SFML framework.

If you want more frequent updates, I'm also on the Fediverse, which I'm more active on.

https://gameliberty.club/@xianc78/112208904532638622

#gamedev #SFML


https://video.nostr.build/3f6c0b2f0c607fa262a5bbe8cb99201ccf99e95516aea183be3be61b9f7f5e36.mp4
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gamedev 

Dungeon shops are fully functional. Though I will most likely move them to the center of their rooms and maybe add a merchant.

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xianc78 boosted
Without the usual demand from BRICS nations’ central banks, the U.S. might see its dollars coming back home, potentially leading to hyperinflation.
https://www.cryptopolitan.com/how-us-be-affected-when-brics-ditch-dollar/

I know RedHat used to to this before they found a loophole in the GPL, but I never heard of anyone doing it with games (games with proprietary assets don't count). Another idea is to sell physical copies for collectors because collectors will naturally go for official copies.

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