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@echo @PurpCat @Soy_Magnus @Noraweed I think it's both illegal and a violation of Facebook's ToS. I think it got to the point where some companies required their employees to actually HAVE a Facebook account so they wouldn't be able to pull the "well I don't have one card" which caused some to walk out and find another job.

And maybe some of them realized that everyone does unprofessional shit when they are off-work and nobody acts "professional" 100% of the time.

@echo @PurpCat @Soy_Magnus @Noraweed
>basically gave the company remote admin access to your phone

That reminds me of the whole controversy of employers asking for employee's Facebook passwords.

@weeble @coolboymew @ElDeadKennedy @ooignignoktoo @PurpCat @nyanide
>But I'd find ones that would host a bunch of flash games ripped from other sites.

I remember a bunch of sites on Google Sites that hosted a shit ton of flash games.

Hosting them on Google Sites was a genius idea because Google Sites didn't really have custom domains or even subdomains (they were hosted on directories, much like many personal websites on ISPs use to do) and schools didn't block Google Sites because a lot of teachers hosted their sites (for hosting class syllabus or homework assignments if you were absent) on there. So those sites allowed you to play those games at school when other sites were blocked.

@PurpCat @weeble @nyanide @coolboymew @ElDeadKennedy @ooignignoktoo Well I did remember the same group also making a game about running an oil tycoon. That game was a lot more political because you bribe governments and manipulate elections in the game. But I was also way too young to understand it and the concept of running an oil company was way too boring compared to something like a burger restaurant or an amusement park.

I even remember PETA games being on other websites. Everyone thought they were just funny, gory parodies of Cooking Mama when in reality, they were originally meant to promote "animal rights".

@PurpCat @weeble @nyanide @coolboymew @ElDeadKennedy @ooignignoktoo At first I didn't know what you were talking about, until I looked it up and realize that it was rebranded as "Burger Tycoon" which I did play on AddictingGames. I was too young to care about politics so I didn't even knew it had anti-capitalist themes. But then again, I didn't really like the game because I always feel like tycoon games needed a save feature which that game lacked.

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@PurpCat @nyanide @coolboymew @ElDeadKennedy @ooignignoktoo People making games in engines that were totally unintended for fascinates me.

Same with people writing games in languages that are totally unintended for games. I would love to write a full-length game in such a language. Right now, COBOL seems like the best candidate.

@PurpCat @nyanide @coolboymew @ElDeadKennedy @ooignignoktoo So no wonder they were able to use it for Backyard Baseball.

It makes me wonder if anyone else is using it as a general purpose game engine much like how a lot of people make non-RPG games in RPG Maker.

@PurpCat @nyanide @coolboymew @ElDeadKennedy @ooignignoktoo I think people want to include minigames in their adventure games so maybe SCUMM already accommodates for that.

@PurpCat @nyanide @coolboymew @ElDeadKennedy @ooignignoktoo I always found it mind-blowing that the 2D Backyard Sports games ran on SCUMM, something that it wasn't remotely intended for.

@coolboymew @PurpCat @nyanide @ElDeadKennedy @ooignignoktoo I bet NOBODY is preserving the little kid games and there doesn't seem to be much effort to preserve Shockwave games as there is for flash games.

I think there were also some pure HTML games (something like text-adventures with links) and even JavaScript games (pre-HTML5, just text and variables or changing the src on an image element).

@PurpCat @nyanide @coolboymew @ElDeadKennedy @ooignignoktoo I played those too. Those were the only full versions of HE games we had besides Backyard Baseball.

@coolboymew @PurpCat @nyanide @ElDeadKennedy @ooignignoktoo I was like 3-5 years old playing Blue's Clues games, but I can't remember what exactly I was playing. I think one of them was a shockwave game. You could fully explore Blue's neighborhood in first person. It was pretty mind blowing for a flash game.

I think most of the games allowed you to print something after completing them and I was really attached to the printer as a little kid. It was a tangible reward for something.

@coolboymew @PurpCat @nyanide @ElDeadKennedy @ooignignoktoo I kind of liked watching TV while being on the computer as a kid. I am pretty nostalgic for a lot of cartoons, but it wasn't really something I did exclusively.

Most of the flash and shockwave games I played as a kid were from Nick (Jr) and PBS Kids. So there's that.

@coolboymew @PurpCat @nyanide @ElDeadKennedy @ooignignoktoo I feel like that was more due to being a kid and living with other siblings who were watching TV while you were on the computer in the same room or something like that. I was never a TV person, but all my TV nostalgia comes from what my siblings were watching while I was in the same room.

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@PurpCat @nyanide @ElDeadKennedy @ooignignoktoo Streaming in general is a disaster for many, many, many reasons

You basically end up watching the same stuff if you aren't forced, like you did for TV

Having an always playing TV was super kino for playing JRPGs and stuff. Without it, I don't want to set something up that I will only half-watch. It's a me problem, but with TV, it was playing whether you liked it or not. No pause, no nothing. So you took what you get

Also content was limited, so you got what you'e got, and people around would have watched the same thing you did
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