Nintendo is threatening legal emulation...and it doesn't look good
https://www.youtube.com/watch?v=hsQtv5IvrD8
Easily one of the stupidest #Fediverse posts I’ve ever seen
The TL;DR is–and I’m not making this up–“block all #Pleroma instances because people can follow you without your permission”
RT: https://libranet.de/objects/0b6b25a8-1463-b1da-8569-36e534882357
It's a little sad that people are gonna publicly rant about something while they have blocked the person who can fix the issue..
It's okay you block half the world but please stop publicly bitch about it if other won't do the same
At that point you're not much better than those who need to be blocked
Stop managing others people instances, thanks
Want captchas for Pleroma that may be harder to crack?
Pleroma uses a C captcha generator from huacnlee/rucaptcha on GitHub, but it’s an older version, and it has been updated to generate much stronger captchas now.
The problem is that it’s now written in Rust, so I don’t think Pleroma devs will even think about accepting this upstream unless someone rewrites it in C/C++, but I did it anyway.
I modified the Rust code to be a cli and output the same thing the old C stuff did (https://github.com/animeavi/rucaptcha), so it’s a drop-in replacement. If you want you can even compile this on your own PC and replace the binary in /opt/pleroma/deps/captcha/priv and be done with it.
If you want to do it a more “proper” way, keep reading.
You need to install Rust+Cargo first of course.
Replace the existing :captcha in mix.exs for Pleroma with those values.
{:captcha, git: "https://github.com/animeavi/elixir-captcha.git", ref: "d280d06ae7ba7757a772567b9e608dba3a0c0ae2"},
Then run mix deps.get and mix compile, all that good stuff, it will take a while because Rust lol, but you can keep the instance running while it compiles, and it should just work.
First two pics are current Pleroma captchas, last two are the new ones.