gamedev, svgs
Now I realize that this looks like a funko pop. I promise not to actually make something this souless.
Argentina is one of the world's poster children for hyperinflation. Unfortunately, monetary reforms aren't working because the authorities are not serious about having a sound currency. | Octavio Bermudez
gamedev, svgs
Decided to take some time to play around with Inkscape because I'm terrible at drawing things by hand and I want to stand out from all the pixel-shit indiedevs, though I don't plan on using SVGs for my current project or even the next one. Eventually, I would like to use them for my dream game.
It's actually pretty easy once you get the hang of it. This already looks better than anything I've drawn.
Tip: Stick with solid outlines and solid colors with maybe a bit of shading. Don't go with the whole "gummy" look unless you want your game to look like a mobile game.