Big update: The Internet Archive has launched a new version of GifCities, the search engine for vintage GeoCities GIFs. It's now easier to explore the glitter, chaos, and charm of early web animation.
Search better. Share better. Blink more.
gamedev
Tried to mimic the enemy kill sound effect with my voice with BitCrunch and reverb effects. It doesn't sound exactly what I wanted. It sounds more like a whip-crack sound effect more than anything.
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Digital Autonomy & Open Source Intelligence with James Corbett
https://peertube.libresolutions.network/w/4AWFKyR6eAdZpF72QmgyCu
@jacket @jawsh The easiest way to record audio without the microphone OR speaker is via the accelerometers and gyroscopes. Speakers can be used as a fairly high quality microphone. Accelerometers and gyroscopes are more than good enough to record speech especially when the device is on a hard surface instead of in someone's hand. There was a paper on this many years ago where the authors successfully implemented it with a 100Hz polling limit and primitive AI to decode speech.
It's time for the governor and legislature of California to declare independence from the United States. He should take back the California national guard and order them to seize federal buildings. Neither Joe nor Trump should have the authority to dictate their whims to all of of the US. Independent nations are more than capable of working together to defend one another against a common enemy and in fact that was the basis of the US's founding. Insurrection was the founding of the american way.
gamedev
Trying to replace the remaining copyrighted placeholder sound effects with stock ones, but I can't find any that sound right. In Zelda and Zelda-like games, enemies die with an explosion sound effect, but it's not quite and explosion. It sounds somewhat softer, but I can't find any free to use sound effect that matches that.
#gamedev #gamedevelopment #indiegamedev #indiedev #indiegames #indie #SFML #cplusplus