gamedev
I still think the state design pattern is useful. I guess I went a little too overboard.
gamedev
Okay, maybe using the state pattern for power-up states wasn't good idea. I had to reconfigure a lot of code and since power-ups carry over levels, I had to assign the power-up state to the Game1 class and reference the player in each level. What a mess!
Congress Just Gave Itself A 21 Percent Pay Raise With Pork-Packed Omnibus Bill While Surging Gas Prices, Inflation Hurt Americans
@CryptoBlok This is why the P2P economy is superior. A market dominated by self-employed individuals means that everyone is responsible for themselves and they know it.
I would love to see this ideology become mainstream. I bet it will have a bigger negative reaction from left-anarchist than anarcho-capitalism.