My Dad told me that I should learn COBOL because there are so many businesses running on COBOL software, yet not many people are maintaining it.
Though I always wanted to write a full-length video game in a language that was totally not intended for it, so I'll take that into consideration.
https://invidious.nerdvpn.de/watch?v=8-kazxQBolM
https://invidious.nerdvpn.de/watch?v=qaApxBPKOdw
https://gnu.org/philosophy/free-hardware-designs.html
There are crucial differences between hardware and software, This will not come as a surprise to you, but based on them I conclude that it makes no sense under present circumstances to talk about "free hardware". What does make sense as a concept is "free hardware designs". That article addresses many issues about freedom raised by digital hardware.
First whitepill of the year:
While everyone was distracted by recent events going on the past few months, it seems like all 6 major world banks have left the net-zero alliance. Even BlackRock is withdrawing from the Net Zero Asset Managers Initiative, and major oil companies are scaling back on renewables. The entire net-zero agenda is collapsing.
We are winning on this front.
https://corbettreport.substack.com/p/2025-predictions
https://www.reuters.com/business/environment/jpmorgan-says-leave-net-zero-banking-alliance-2025-01-07/
https://www.climatedepot.com/2025/01/09/bloomberg-news-blackrock-leaves-major-climate-group-amid-wall-street-exodus-as-donald-trump-returns-to-the-white-house/
None of this shit would've happened if I didn't had this anti-art attitude during my elementary school years.
My mind correlated art (regardless of it's form) with painting and "no fun allowed" old ladies who took the thing seriously and worshiped a time period that even predates them. Of course, I blame the mandatory art classes that also had professional painters teaching them. I also had shitty hand-writing and nobody could help me because I'm left-handed and have other dexterity issues, but if it weren't for those, I probably would have never gotten into computers in the first place because I had an AlphaSmart because of it.
I can appreciate art now and I realized that it was stupid of me to correlate all art with classical Renaissance paintings. I can draw somewhat, but I can only do full frontal or behind shots. I can't draw from angles. I can also do some pixel art, but working within those constraints is difficult. Case in point 16x16 character sprites.
gamedev
Octorok-like enemies now shoot after walking a certain distance instead of being timer-based. SFML's built-in timers run with no way to pause which is why you often see them shooting when the player enters a room. This is honestly a better approach to this.
#gamedev #gamedevelopment #indiegamedev #indiedev #indiegames #indie #SFML #cplusplus
>Finally decide to replace the placeholder player sprite in my game with an original creation
>Use a simple, CC0 base character spritesheet from OpenGameArt (link below)
>Realize that I can't draw hair on a 16x16 sprite
>Also realize that I can't pull a Miyamoto and draw hats
https://opengameart.org/content/base-character-spritesheet-16x16