Come check out the new and improved trailer for God's Disdain! I received lots of criticism that it was too long, especially at the beginning, so I took out the starting story cutscene and trimmed it up a bit in order to fit it within a minute-long trailer. I also tried to adjust audio levels a bit better this time so I hope that turned out well.
There are a couple new things in here as well, so please enjoy!
https://www.youtube.com/watch?v=kJwJoPR7wLI
#godsdisdain #rpgmaker #indiedev #indiegames #indiegame #indiegamedev
Come check out the new and improved trailer for God's Disdain! I received lots of criticism that it was too long, especially at the beginning, so I took out the starting story cutscene and trimmed it up a bit in order to fit it within a minute-long trailer. I also tried to adjust audio levels a bit better this time so I hope that turned out well.
There are a couple new things in here as well, so please enjoy!
https://www.youtube.com/watch?v=kJwJoPR7wLI
#godsdisdain #rpgmaker #indiedev #indiegames #indiegame #indiegamedev
Details about the beta test for God's Disdain which is coming soon!
Please reply to this post or send a DM after reading if you are interested in beta testing the game! If you have any questions, also feel free to ask.
The game will be free, so I can't promise any extra goodies or what have you, but your chosen name will at least make it in the credits if you ever submit feedback or bug reports.
The desired feedback will be any bug reports as well as session journals describing how your play session went. You don't have to do both, as long as there is feedback happening. What won't be accepted much are feature requests, as the game is considered feature-full at this point. If it's something that's braindead easy that I just forgot to add or whatever, I won't mind adding things like that into the game (for example, arrows on the quest log menu).
A Steam account will be required, as will a copy of Windows (8-11). I will likely not be maintaining a version of the game for Linux and it doesn't work well on Steam Deck without tweaking some things that break other things. However, if you are unable or unwilling to use anything else, I can at least try to provide an unofficial Linux build that can be updated by the end user manually. I just can't promise that any Linux-specific bugs will be fixed. Later down the line, when the game is released and I'm sure it is in a stable condition, I will look into porting it to Linux officially.
Creating content relating to the game will be allowed as long as you include a disclaimer that it is a beta as well as what version of the beta you are currently playing.
ICYMI, here is the reveal trailer for the game so you know a bit more what you're getting yourself into: https://www.youtube.com/watch?v=raDv4aYw-x0
Testing has been going very well! Since starting the insider beta, 7 versions have been released containing a total of 68 bug fixes, upgrades, and balance patches.
Of note, the game now has a slightly reduced horizontal resolution to avoid some visual errors, a results screen at the end of the game, tighter balance overall, fixed soft locks and quest tracking, and other general QOL fixes!
Only a little bit more time and a couple more assets are needed to get a much wider beta going than just the dev team and our friends. I'm looking forward to seeing the feedback!
Quick update! All the voice recordings for the game have now been finished and are in game! The ones that have been re-recorded still need to have their volume levels adjusted, and that is being worked on now.
Testing is going well, and I'll have more information on the next testing phase within the next couple of months, so stay tuned if you're interested in that!
Here's a quick look at a re-recorded voice line from Kenshin!
God's Disdain will be DRM-free and will also be completely unencrypted. While the game doesn't directly support mods, you will be able to modify/replace any of the files, including everything in-engine if you own RPG Maker MV. I only ask that you don't steal anything for your own projects without prior permission :)
Already have received the very first piece of fan art, featuring Avadel and drawn by @canvasesbymaya on Instagram!
Already have received the very first piece of fan art, featuring Avadel and drawn by @canvasesbymaya on Instagram!
The first insider testing build for God's Disdain has been submitted to Steam for review! It will go into testing as soon as it has been accepted and from there, we will be planning on how to expand the testing to those outside of the development team.
You can now wishlist God's Disdain, a free old-school JRPG about a plague coming in 2025, on Steam. Please check it out!
https://store.steampowered.com/app/3057330/Gods_Disdain
#rpgmaker #godsdisdain #gamedev #indiegames #indiegame #indiedev #steam
You can now wishlist God's Disdain, a free old-school JRPG about a plague coming in 2025, on Steam. Please check it out!
https://store.steampowered.com/app/3057330/Gods_Disdain
#rpgmaker #godsdisdain #gamedev #indiegames #indiegame #indiedev #steam
It is with great happiness that I'm finally able to share the reveal trailer with you all! After nearly nine years, development is finally coming to an end and the game will be in all of your hands very soon. I can't wait!!
https://www.youtube.com/watch?v=raDv4aYw-x0
#godsdisdain #rpgmaker #gamedev #indiegamedev #indiedev #rpg
It is with great happiness that I'm finally able to share the reveal trailer with you all! After nearly nine years, development is finally coming to an end and the game will be in all of your hands very soon. I can't wait!!
https://www.youtube.com/watch?v=raDv4aYw-x0
#godsdisdain #rpgmaker #gamedev #indiegamedev #indiedev #rpg
@Mr_NutterButter Hmm... I wonder who made it? Actually, both the After Midnight Games logo and the cover art were made by people on this instance!
Update #19: Road to Beta
In this devlog, I talk about completing the first full playthrough of the game in all its glory, as well as what is left to do before beta can officially start! Very exciting stuff.
https://after-midnight-games.itch.io/godsdisdain/devlog/742030/19-road-to-beta
#godsdisdain #rpgmaker #gamedev #indiedev #indiegames #indiegamedev
There is a dungeon in God's Disdain that has a game of "Slides & Ladders!" It is quite well-hidden. Do you think you'll be able to find it and get all of the treasures inside?
It's been decided that God's Disdain will not be receiving the tileset swap and will be sticking with the original RPG Maker assets.
The main downside to this is obviously that it will look very similar to other RPG Maker games. However, almost every other piece of artwork outside of the tileset graphics is completely original, or at the very least non-standard. Hopefully that will be enough to really give the game its own identity.
That being said, the decision comes with the massive upside of the game coming out a lot sooner. I won't be taking any extra time off just because this isn't happening anymore. Starting tomorrow, I'll begin my playthrough of the game to test everything I possibly can before getting the beta ready.
Just as a little treat, here are some screenshots from the game that can, for all intents and purposes, be considered (mostly) final! I've been very protective over showing this sort of thing so far, so if you're seeing this you're one of the first handful to do so. Congratulations?
#rpgmaker #rpgmakermv #godsdisdain #rpg #gamedev #indiegamedev #indiegame #indiegames #indiedev #indie
The voice acting for the game has been completely implemented (with very minor caveats that are still in the works)!
I have been absolutely crushing my goals for the roadmap so far. The tileset swap is up next, and to be honest, I still don't even really know how it will turn out. There is the chance that I decide on sticking with modified default assets after all. We'll see soon enough.
Either way, the game will likely be going into beta much sooner than anticipated. Pretty soon here, I'm going to be putting up a thread for its development on the RPG Maker Web forums and other such places, which is something I've honestly been a little scared of doing for quite some time. With how close the game is though, I think it is time. Even if the screenshots end up changing because of the tileset swap, we're so close that I think now is the time to start drumming up interest.
Before long, the game will be in your hands, and hopefully soon after that it will be well out of mine. This past nearly 9 years has been absolutely insane and I'm loving the progress I'm making, but I definitely need to move on to something else! Which is something else that has been weighing on the decision to continue with the tileset swap or not, especially if it ends up not looking as good or being as functional as I'd like.
Until next time!
#rpgmaker #godsdisdain #indiegamedev #indiedev #indie #indiegames #rmmv #rpg
God's Disdain Spoilers!! A small peek behind the curtain.
Just to keep everyone updated, here is my current progress on adding the Voice Acting. It's getting very close to being done! In fact, the whole game is close to being done. Other than the obvious few extra features and bug fixing/polish, the game is fully playable from beginning to end, side quests and all. There's more work to be done, but looking at how far the game has come and how close it is to completion is incredible.
I'll be hopefully finishing up the Kantai and Masahiro scenes this week, and the Kenshin and Captain Usange recordings will also be happening this week. The Ending scene will take a little bit longer, hopefully done by the end of next week. After that, I'll be working on the Masahiro Speeches which honestly shouldn't take too long. I should be able to finish it by the 4th of May if all goes according to plan!
Currently developing and posting updates on God's Disdain, a traditional JRPG.