@lunarised i do have a quest that takes you to one of the rooms, but it is one of the harder to find quests since it relies on having a certain party member and having a certain amount of progression in the main story with that party member.
i might add another quest at some point that takes place in a tavern, but if i do it'll be either after the game has been released as an update/DLC of some sort, or only if i have time to make it before the end of the year, which is when i want all my quests to be done. i do really like the idea of the quest so i want it in eventually, but it might get skipped over for now and maybe be included in the next game, worst case.
@lunarised yeah every inn has the exact same layout. the only thing different between them is the NPCs inside.
@lunarised hmm, that would be an interesting way to do it. definitely the hardest way to program it, and i think the other downside would come from players who are now disappointed they don't get to walk to the room every time OR players who are annoyed that they have to walk there at all. i get what you're saying, but i think in this case it might be an "annoy everyone" approach rather than an "annoy some people" one.
then again, i could always develop it that way and see what testers think, and which one they prefer! i'll keep that in mind, thank you.
@HebeHimmler@moar.cachapa.xyz @ChristiJunior @TornadoOfTerror @rlier23 @Dicer in other words, don't be a faggot
@HebeHimmler@moar.cachapa.xyz @ChristiJunior @TornadoOfTerror @rlier23 @Dicer if what you're looking for is a "pedo fren" and you e-beg and talk with UwU speech you're not going to find that here
@LukeAlmighty @matrix he shot himself on camera
@ChristiJunior@bae.st @ChristiJunior@detroitriotcity.com that's golden lol, i think dread has the least labyrinthian level design of any metroid game while still feeling like a labyrinth. it's so natural where to go at all points but you barely even recognize the game's guidance.
こんにちは、私はひげさん。はじめまして!