@susie @mikuphile after using various UIs i do like mastodon's the most, but damn it is lacking in features
Touhou Luna Nights review (9.5/10)
I like it enough that I would consider buying the physical deluxe edition. Don't really have the money for it right now since I'm just waiting for that Nagatoro bunny outfit figure to come out and then I've gotta' move after that, but hopefully there will still be copies available next year!
Touhou Luna Nights review (9.5/10)
Actually a phenomenal game. It's difficult, but not unfair. I managed to beat the game without using the shop at all, mostly because I didn't know where it was until I was getting close to the end and decided I just wasn't going to use it xD
The sprite art is a tiny bit wonky, but for the most part it looks really good. The gameplay is smooth, with my only real gripe being that there is no grace window for jumping after running off a platform like there is in something like Mario. That killed me a couple times until I realized what was happening.
Music is fucking awesome, but of course it is... it's Touhou. The remixes have a cool blend of Castlevania SotN added in to them.
Your combat abilities are actually your traversal abilities too, which is cool to see in a Metroidvania-style game. Usually those are kept pretty separate, but not here.
The game is a good length. I beat it in about 6 hours. There is more content too, apparently Cirno and Reimu boss fights. Gonna' get to playing those soon. The bosses seemed to get progressively harder until the very end. Remilia was probably the hardest one and it teetered off a bit past that. Still, it only took me I think 3-4 tries to beat Remilia so it wasn't too bad.
The part where the game is really lacking is the fact that you can't adjust any of the settings other than controls after you boot up the game. If you want to change the audio mix or the display mode, you have to restart the game, which is a hassle.
All in all though, fantastic game and definitely making it to a high spot on my top 100 list. Really enjoyed it, and if you like Touhou and/or Metroidvanias I think you'll enjoy it too!
@YeetLibs nyanners sold out, even more than she had to
@YeetLibs melody is pretty cool.
The Dark Side of Discord's E-Girls
https://www.youtube.com/watch?v=0VE-oHtULHQ
I would not be surprised in the slightest if Discord has more CP circulating through it than any other service, including those on the dark web.
@appuru that's sick, good luck!
@apropos there's a really funny dynamic where this player will always have a funny idea of something to do, but probably not really. then another player will say "dude that would be so funny" so he's like "aight bet" and just goes for it xD it's made for so many funny moments of his character just being a complete dumbass. if they didn't want to keep going that route i don't think it would continue so i hope it is all just in good fun.
a lot of people think i'm a pretty ruthless DM but i think i usually just pick whatever outcome is most likely to happen lol. if a necromancer who is outnumbered and was going to teleport away at a certain point anyway has a sword thrown at him, he's going to pick it up and teleport away with it. the actual roll wasn't going to change that strategy it's just funny that the nat 1 happened so he could catch it lol.
@appuru are you makin your own software?
holy shit my barbarian player just threw his greatsword toward a necromancer, rolled a nat 1, so the necro caught it and then proceeded to dimension door away
bro is probably not gonna get his sword back... RIP it was a good one too. it'll be personal motivation to get back at the guy who stole it though at least xD
i just can't fuckin believe that happened lol, so funny
@Tony i can already hear the "first female president" bells going off
@InvincibleSugar @Mondongo25@baraag.net i love candy sm
squidward