@s2208 no
My friend's ex, when we were all hanging out, said if she wasn't dating him she would be dating friend 1, friend 2, etc, then said "I wouldn't date beard though."
Not that I'd date her either. Fuck no.
@SirShawn where the fuck is this $100
@coded_artist real classic https://youtu.be/2MgFocz25zk
@MK2boogaloo what do you mean "have to"
Silent Hill 2 Remake first impressions/notes #2
Second gameplay session, more notes.
1. The content warning at the beginning is not too egregious. It doesn't come off as pandering or anything like that. It's very simple. It's weaker in terms of setting up the experience while also being a warning because it just outright says what's to worry about, but it's not really worth complaining about.
2. There are these notes and papers and stuff scattered around the environment. There are these sorts of things in the original as well, but there are many more placed here. You can really tell which ones were original and which ones are newly written.
3. The camera is starting to become cumbersome. I truly do think the original camera is superior.
4. Again I'm having issues with how all of the dialogue that was previously just text is now voiced. I think I know why now, too. When it's text, it makes it seem like you are getting a glimpse into the character's thoughts. When it is voiced, they're just talking to themselves out loud and it feels really awkward when some of these lines have barely been changed.
5. Sometimes the game will fail to render geometry if the camera is swung around in a particular area. Either that, or there is some lighting artifacting going on. It's very rare for it to happen and it's only for a split second, but it's immersion breaking.
6. James has an animation of marking stuff on his map when new information is learned. He marks stuff in the original but not visibly like this, it just sort of appears. So that's a nice little touch.
7. Combat is... Not great. You can tell this is combat from a studio who has never done it before. You have a dodge button but it's pretty much pointless because enemies barely telegraph their moves and by the time you notice they are attacking, your dodge isn't going to come out fast enough. The original game has no dodge at all, and it feels like a meaningless inclusion at least right now. There are enough health pickups where you can safely take one after every encounter and be fine.
8. The music feels a lot more present. I don't fully remember how often there was ambient music playing in the background during the original game, but I feel like it was more often just completely silent. For a game called Silent Hill there's honestly a bit too much going on in that department for my liking. It's stuff like this that made me turn off music completely in Alan Wake. It builds up tension, but it completely ruins the atmosphere. You can tell they're going for a much more "cinematic" approach to the audio and I'm not really a fan of that.
9. James going around smashing glass on buildings, cars, and even showers is still hilarious.
Shorter time playing this session, but got a decent way through the apartments. Just saw Laura for the first time basically.
So, Jacob Geller is part of the consultant firm Hit Detection and worked on Silent Hill 2 Remake. Why am I not surprised?
I have watched his content in the past and it's mostly very good and well researched, but then he'll throw in some very obvious extreme left talking point bullshit and it's clear that he's just let that infect his narrative.
@Reiddragon @garfieldairlines @SuperDicq what the fuck there is a mario party clone too: https://store.steampowered.com/app/2008410/Garfield_Lasagna_Party/
@Reiddragon @garfieldairlines @SuperDicq supposedly the sequel is actually better, not too bad of a game, but i haven't played it. looks like they actually run tournaments of some sort for it interestingly enough.
@Reiddragon @garfieldairlines @SuperDicq maybe it's a port idk
@Reiddragon @garfieldairlines @SuperDicq for a crappy clone it's not bad actually lmao. it's on steam, i own it.
@LukeAlmighty these people should probably just kill themselves. okay that's a joke but really, you can't find ANY other reason to live than something intangible and unknowable? and i say this as a Christian. there are soooooooooo many things to live for.
@garfieldairlines @SuperDicq @Reiddragon and yes i typed this before looking at your username
@garfieldairlines @SuperDicq @Reiddragon there are probably more married couples who met each other playing garfield kart than on fedi
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Mainly post about games and music. Currently learning Japanese!