Silent Hill f live review thread
Intro cutscene now, holy shit the game is using async shader compilation and didn't load in my character's arms for a solid 5 seconds lmao.
The English subtitles are definitely dubtitles too, unfortunately. I'm going to have to just deal with it because I can't read Japanese (yet) but I know enough to understand that the English ones are definitely are incorrect.
Silent Hill f live review thread
The game already starts off by pissing me off. You can't change the resolution unless you're in widowed mode, and the scaling is only 25/50/75 percent, so I guess I'm stuck playing at 1620p instead of 1440p.
The game also appears to only have two difficulty modes. Story and Hard for combat. For puzzles, it also has "lost in the fog" which is apparently harder than hard, but there is no medium I guess? Seriously just make it "easy, medium, hard" it's weird.
@mushroom_soup wendigoon in there lol
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@KisekiTemiro yeah most newer games don't quite get that lynchian horror down well.
@KisekiTemiro honestly, i don't think sh2/sh3 are all that hard to play. they have the option to turn off tank controls. they play just fine.
@KisekiTemiro sh2 remake was... Okay. They missed the mark in a lot of places and the pacing was all fucked because they doubled the length. If I hadn't played the original I would have thought it was a decent game.
Silent Hill f looks like something COMPLETELY different. Silent Hill in name only. SHINO.
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currently learning japanese.