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@LukeAlmighty it was 10 minutes until the trailer started, it was the live waiting room

tears of the kingdom trailer 3 spoilers 

BROOOOOO FUCK YEAH I'M STOKED THAT TRAILER WAS SICK

i'm so happy riju and sidon are back :D

@matrix I've never studied for a test and I've only failed one for reasons beyond my control :blobdead:

@LukeAlmighty wtf is even the point? If you're leaving just blow it out or snuff it yourself

Also who tf is out here using unscented candles anymore

New zelda trailer in about 3 hours. Nap time, watch trailer, go back to bed lol

@icedquinn @matrix i mean, it won't be everyone's cup of tea. personally i prefer rasterized lighting to ray tracing in most situations (when it comes to the lighting of a scene, reflections get btfo'd) but this path tracing stuff is another thing entirely.

@icedquinn @matrix someone was gonna say it lmao. look at the new shadows being cast throughout the entire scene.

@matrix here is a comparison shot between psycho rt (left) and modded overdrive (right). even cut back a bit, it still looks so much better. still obviously a huge hit to FPS but dammit it might be worth it.

unfortunately, as excited as i am about it, i'm still waiting for phantom liberty to come out to revisit the game xD

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@matrix someone has already made a mod optimizing overdrive

nexusmods.com/cyberpunk2077/mo

it reduces light bounces from 2 to 1 and decreases the length of rays. you can get "up to double the fps" but realistically it's like 10 more. seems like it might be a solid option!

obviously you are removing some of the accuracy, but it still looks better than standard raytracing and the character lighting is still great, which is honestly the main thing i care about.

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