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Huh I just realized the whole point to putting meme difficulties in my game was for ng+ but I cut ng+. I should probably remove the meme difficulties... They're completely pointless now unless you want to just grind harder enemies for no reason. I'll probably cap it at very hard.

gamedev 

Finally found a "death whirl" sound effect for when the player gets killed. It took me forever to find one because I didn't know what it was called. Obviously it's not in sync because it's a stock sound effect that I just downloaded, but I plan to sync it in due time.

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Game Liberty Mastodon

Mainly gaming/nerd instance for people who value free speech. Everyone is welcome.