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Riko Kawaku (Mayafufu-kakko-kashikoi) :uoh_spin: 💢

"Relieve fatigue, after hard work!"

#loli

I knew about the existence of the ATLA comics, but I didn't know they were this bad. This is hard to watch and it isn't just because of the cornball VAs (Zuko in particular sounds really bad). This is just poorly written and feels so out of character. Everything that was made after the original series really is just straight garbage, huh?

It seems like a lot of work went into this but the question I'm left with is... why? The source material sucks. Then they went and ruined all of their hard work with VAs that sound barely anything like the original characters and in some cases NOTHING like them.

youtube.com/watch?v=KflbCZ6VzK

It's finally over. My players beat the final boss. They had 3 NPCs die in the final fight and one get petrified, but they should be able to bring that one back. They all got really close to dying, it was on the wire, which means I did my job right lol. One of them was getting pummeled pretty hard and seemed kind of upset about it but there's not much I can do outside of fudging dice rolls in the players' favor and that's something I'm not going to do in a boss fight against a literal god. It doesn't help that I tend to roll high on my D20s. It isn't necessarily supposed to feel cool, it's supposed to be absolutely grueling. It definitely was, but they all pulled through despite the casualties of some friends. I gave them the resources to win and in the end they managed them well enough to do so.

The part that was pretty cool IMO is that the one PC who had a personal vendetta against the god was the one who dealt the final blow.

The campaign lasted over two years. What a crazy journey it was. I'm going to miss it but I'm relieved I don't have to DM anymore for now. Weight off my shoulders, even though I enjoy it a lot haha.

Pragmata download size on PS5 is just under 34 GB. In comparison, RE9 was over 75 GB. Are we expecting a much shorter game do you think, or just a much more linear one with a lot of similar assets?

I'm still excited for the game nonetheless, April 17th!

>Tiefling
>gay
>bard
>heterochromia
>neon hair
if I see any two of these traits together get the fuck away from my table.

Going shopping with a friend today, gonna buy some more 9mm because I only have one mag of hollow point. Then get some lunch with my mom's Easter gift card she gave me. Then D&D hopefully beating the final boss! Then capping it all off with some good old fashioned smash bros. Gonna be a good day :FeelsGoodMan:

Horror climbing game, for free this week.
From Leafy Games studio (Pulsar - Lost Colony)

leafygames.itch.io/idols-of-as

Only about two weeks until I have practiced Japanese for 365 days! I took a break learning vocab to really get hiragana cemented and I'm not too shabby at it now, so once I hit that year mark I will start a Japanese Animal Crossing playthrough in Hiragana mode :smugdance:

I'm going to have to read absurdly slowly lol but since I already know how to play the game and there are pictures attached to a lot of things I think it will actually be a pretty good learning experience.

Just watched this video on another Ocarina of Time remake some YouTuber is doing. It looks nice, but it seems like he's going all in on being "faithful" to the original and using the concept art to make his models and such... then he completely ruins that faithfulness with the cel-shaded lighting. Like dude, don't talk shit on the "Unreal remakes" for not looking faithful enough when yours looks like this. There are models that are not faithful to the original ones whatsoever as well, such as the trees in Hyrule being of a completely different type.

It does look like he's going with the kind of "spirit" of the original perhaps, but I do think that Ocarina of Time really deserves a more realistic and stark approach to its graphics. Maybe not to the degree of over-embellishment like CryZenX's remake for instance, and I think I would rather play this one in the hypothetical choice between the two, but still. My ideal would be something like Twilight Princess without the bloom or that Wii U tech demo from E3 forever ago.

youtube.com/watch?v=kb9Y5VXuqx

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