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gamedev 

Finally got a logo on the title screen/menu along with a title for this game. Shout out to @Mr_NutterButter for the logo and for coming up with the name.

It actually looks too good, especially compared to the actual game.

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gamedev 

Changed destroyed vehicle sprites from "charred" to wrecked cars like what the original Spy Hunter had. It just looks better since they are usually destroyed by bullets and not explosions.

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gamedev 

Replaced the bullet and explosion graphics with my own. The explosion could use a little more detail though.

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Why is everyone hyped up for the Super Mario RPG remake? Midget Mario needs to die in a fire!

gamedev 

Created a sprite for the bumper car. Still have the bullets and explosions but I will get to them eventually.

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gamedev 

I now replaced the assets for the spike car and limo. All that's left is the bumper car.

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gamedev 

Still replacing all the Spy Hunter assets with my own. I made the civilian cars look like taxis so it would be easier to recognize them as civilians.

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ToTK and how it contradicts the lore of the series along with thinking about how complicated the lore the series already was post WW had me thinking:

Zelda really had some charm that was lost in Ocarina of Time and even more by the time of The Wind Waker. The first four games prioritized gameplay over story, and the story that was there wasn't some over convoluted mess of a lore like it is now. And while there were technically multiple Links in those games, it wasn't apparent at the time. For all we knew, the series was about a single hero and his multiple adventures in Hyrule and surrounding regions.

Part of me wishes that the series stayed simple. None of this convoluted lore, half-baked story over gameplay, ship-bait female characters, etc. Just fun, top-down, action-adventures with RPG and Metroidvania elements, and just have it be about a single hero and his many adventures.

Seriously, just looking at modern Zelda and it's fanbase, it's mostly just shipping and debating about the lore of the series. The latter isn't bad by any means. The former is, however, and even then, it feels like most people don't even care about the gameplay. Like all the praise that OOT gets is just how "emotionally impactful" the story is when it is really just the same "coming of age" story where a character realizes that they are not who they thought they were, and the gameplay is just ALTTP in 3D.

gamedev, svgs 

I tried making a sword using the same style but it ended up looking wrong. The shining method made it look round.

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gamedev 

I wasn't planning on making anymore levels, but then I realized that Level 1 was basically a vertical slice level, so now I'm making the actual Level 1.

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gamedev, svgs 

Holy shit! I never realize how easy it is to make sprites and icons with this, and make them look this good!

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gamedev, svgs 

Decided to take some time to play around with Inkscape because I'm terrible at drawing things by hand and I want to stand out from all the pixel-shit indiedevs, though I don't plan on using SVGs for my current project or even the next one. Eventually, I would like to use them for my dream game.

It's actually pretty easy once you get the hang of it. This already looks better than anything I've drawn.

Tip: Stick with solid outlines and solid colors with maybe a bit of shading. Don't go with the whole "gummy" look unless you want your game to look like a mobile game.

gamedev 

Replaced the player car's sprite with my own. It kind of looks weird though. I probably should make a smaller one and have this sprite be for an enemy. It turns black when destroyed because it's supposed to be charred.

I also made this using Piskel instead of Pinta because Pinta, for whatever reason, keeps on randomly crashing, even after updating it.

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gamedev 

Trying to replace the Spy Hunter assets with my own but I suck at drawing.

This is supposed to be a car.

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More evidence that this whole Russian-Ukraine war is fake and scripted and that these politicians are puppets. Just look at all these doubles for Putin. (Shout-out to MindShock for pointing this out)

invidious.poast.org/watch?v=8t

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