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Added platforms that you can jump onto from the bottom. Now, I need to implement an inverted version for when the gravity is inverted.
#gamedev #SFML
Added knockback and support for multiple levels.
I've been experimenting with jumping in addition to the changing gravity mechanic. I'm not sure if I'm going to include both though.
Added upside-down turrets.
Added turrets.
You can now shoot up (or down if gravity is inverted).
Upside down enemies have now been implemented.
Enemy now shoots when in line of sight of the player.
Levels are now loaded from a file.
>Vice President Harris openly brings up reducing population
At this point, it should be clear. The climate scam was always about population control (aka rebranded eugenics). How many times do I have to be proven right?
WAKE THE FUCK UP!!!
Enemy now moves back and forth, and is animated.
Created the first enemy. It currently does nothing, but you can kill it.
Added upside-down spikes.
Added spikes.
Level now resets when player falls off.
Implemented level scrolling.
Implemented shooting.
I got platform tiles now.
Mainly gaming/nerd instance for people who value free speech. Everyone is welcome.