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gamedev 

Added platforms that you can jump onto from the bottom. Now, I need to implement an inverted version for when the gravity is inverted.

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gamedev 

Added knockback and support for multiple levels.

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gamedev 

I've been experimenting with jumping in addition to the changing gravity mechanic. I'm not sure if I'm going to include both though.

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gamedev 

Added upside-down turrets.

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gamedev 

You can now shoot up (or down if gravity is inverted).

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gamedev 

Upside down enemies have now been implemented.

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gamedev 

Enemy now shoots when in line of sight of the player.

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gamedev 

Levels are now loaded from a file.

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>Vice President Harris openly brings up reducing population

At this point, it should be clear. The climate scam was always about population control (aka rebranded eugenics). How many times do I have to be proven right?

WAKE THE FUCK UP!!!

gamedev 

Enemy now moves back and forth, and is animated.

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gamedev 

Created the first enemy. It currently does nothing, but you can kill it.

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gamedev 

Added upside-down spikes.

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gamedev 

Level now resets when player falls off.

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gamedev 

Implemented level scrolling.

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gamedev 

Implemented shooting.

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gamedev 

I got platform tiles now.

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