@beardalaxy Unreal Engine 4 has blueprints which is similar to this, but I never used Unreal so I can't say that much else about it. UML is used to plan out the structure of a program before you start actually programming. I think a lot of visual programming "languages" are inspired by it.
>it might be a long shot but i think it would be really cool to see nintendo basically making it super mario maker but for the nintendoverse.
It's going to be locked behind amiibos or some shit like that and they're going to leave out some key franchises like F-Zero.
This program is just an inferior clone to other game makers like Fuze which is also on the Nintendo Switch. Fuze also has both visual scripting and Lua.
@ChristiJunior@neckbeard.xyz @rasterman @matrix
Imagine the sting from skinny dipping with that open wound, especially in a salt-water beach. Imagine all the infections you could get.
@rasterman @matrix
>tranny
>nudist
I actually feel sorry for nudists now. They should not have to see that in the open.
@s8n @lain @negi John Taylor Gatto quoting Edward Alsworth Ross: "The real purpose of modern schooling... replace family, church, community..." quoting: HH Goddard: "standardized testing was to cause lower classes to confront their biological inferiority... discourage their reproduction" http://bit.ly/30PqKsd
@metokurist Getting on the Interwebs and publicly sharing your miscarriage is cringe
@beardalaxy I think people liked him because the previous president, Hiroshi Yamauchi was a complete asshole (at least from reports and interviews) and wasn't on board with Nintendo becoming a video games company. Iwata on the other hand had passion for video games and he was also familiar with game development (specifically game progamming), so he had both better connections with his employees and customers. It also helps that Iwata knew English, so there was a more direct connection to him and western audiences.
>game garage
I didn't know what this was. I was busy with finals and didn't have time to look at video game news, but at first glance it looks like you are limited to the generic robot models and what other models they provide you. It looks like you can make 2D textures though. I think we have to wait and see if this would be a viable game making tool. You might be limited to making simple arcade style games and not much more.
The way you program by connecting lines to objects reminds me of UML diagrams, but that's probably intentional as this appears to be an educational tool.