@ArdainianRight He made a bunch of anti-capitalist posts in the past. He says that right-libertarians or anyone that supports capitalism are social darwinists.
This post in particular is something I'd expect from a vegan commie.
@TerminalAutism @ryo @Alex
>Pretty sure that there is some old document that says that after the depopulation is over, most of the people around should be Chinese and Japanese because they make for good obedient slaves.
I know what you are talking about. People kept on claiming that's from one of Klaus Schwab's books, but it's not. It's from some unrelated book.
And I wouldn't say that there is a Chinese take over because as we all know, China along with every other country on Earth is controlled by the same elites.
@ryo @TerminalAutism @Alex
GameFreak was always notable for having shit programmers. Pokemon would've been dead after the first generation if it weren't for the many times Iwata save them. Iwata was the only reason why the first gen games made it overseas because the programmers couldn't make a text system that works in all languages. GameFreak using Unity now doesn't surprise me.
I remember hearing that Nintendo's programmers are required to know Unreal now. The most recent Yoshi game uses Unreal. I don't know why they would use Unity instead. Maybe they despise Tencent.
Unity seems to have become the standard game engine for Japanese gamedevs even in AAA games. I watched this "day in the life of a Japanese game programmer" video and during the brief parts where you can actually see source code on his computer screen, you can clearly tell it's C#. The guys works at Bandai Namco by the way.
https://invidious.poast.org/watch?v=e_TxH59MclA
BoTW was made in it's own engine though (the decomp proves it), but granted that game was in development since at least 2012 and even then, I don't know if Unity can handle a game like that.
@racs The bot ends up following you if you reply to it too much. I had to set my account to followers only partially because of bot accounts like it.
@cyberanathema I never watched him outside a few clips. I never really cared about him honestly. I saw a Poast account with his name during the early days of the site, but I had no conformation that it was actually him.
@cyberanathema Wasn't he briefly on Poast?
@racs You are replying to a bot.
@ChristiJunior Would he get along with hachi?
@Moon Take selfies in front of a hanging corpse.
@PhenomX6 @ArdainianRight @GD5426 @Eschatology @Marakus @RupertvonRipp Is keeping children away from the Internet really the best option? I think most of us here had the Internet at least in some proportion of our childhoods and weren't exposed to the shit. I know things have changed but I was exposed to a lot of shit at an early age and I don't feel like I was fucked up in any way.
I didn't know what transgender was until around the age of 12. I was visiting my brothers college campus and one of the bulletin boards had some paper about some LGBT resource center. I knew was lesbian, gay, and bisexual were (I think it's save to know what those things are by middle school), but I never heard of a transgender. I asked some kids at school but they showed me was what a "shemale" was.
My point here is that there will always be that one kid who already knows what this stuff is and will spread this knowledge to other kids at school or at the playground. I mean, we all knew what sex was even before sex ed thanks to kids who were already exposed to the concept by some way.
@coolboymew Do we finally get to find out who is father is/was?
@TerminalAutism @ryo @Alex
>Sony forced them to stop and to do things like everyone else, by the way, from what I remember.
I think Sony forced them to stop because other third-party devs were accusing Sony of giving Naughty Dog access to hidden APIs or a more expansive SDK.
>And actually, I'm pretty sure Super Captain Falcon 64 is for PC
It's not. It's a hack for the original N64 game.
>It would be fantastic if that happened to more GameCube games, though. F-Zero GX and Super Monkey Ball on PC would be very nice for me because I don't have an actual GameCube
Super Mario Sunshine also has a decomp but they have only made a disassembly so far.
https://github.com/doldecomp/sms
Wind Waker also has a decomp project but they are doing a more top-down approach, as in they are not aiming for binary equivalence. So it's more of a rewrite of the original engine, much like OpenMW.
https://github.com/nbouteme/WindWaker-decomp
I think GameCube might be harder because a lot of developers moved from C to C++ during that era. C compiles beautifully into Assembly. I think C++, with its addition to classes probably makes thinks a little bit more complex. I could be wrong though because I only have a basic understanding of the compilation process and I don't know how classes are compiled.
But if you want to see something really cool, BoTW apparently has a decomp project going on right now. But they don't even provide a way to even extract the assets to compile it. The project claims it's mostly for glitch hunting, at least for right now. I guess Nintendo wouldn't take kindly to it even if it does fall under fair use.
@PhenomX6 @ArdainianRight @RupertvonRipp Why would you be proud of not being able to hear?
@ArdainianRight @RupertvonRipp
>when I see people who actively celebrate being useless and incapable it's viscerally disgusting
Just be thankful that Disability Pride Month hasn't become mainstream.
@beardalaxy Get off of Tinder.