Show newer
xianc78 boosted
xianc78 boosted

gamedev 

The enemy now has random movement, but no collision detection.

Show thread
xianc78 boosted

gamedev 

Created my first enemy. All it does is move down. It's hard-coded into the level (it's not in the level file). The octorok sprite is just a placeholder (if I even plan on releasing this).

Show thread

@PhenomX6 There are people I know who refuse to install privacy messengers because of this.

xianc78 boosted
xianc78 boosted
xianc78 boosted
@mushroom_soup "Most games are fun experiences that are designed to please players, deliver great gameplay, and tell wonderful stories. The Last of Us changed all that."
xianc78 boosted

@ArdainianRight @mushroom_soup Apparently, mainframe text-based adventure games from the 70s didn't exist either.

xianc78 boosted
xianc78 boosted
When you post something with 1 typo that changes the meaning of the entire text, and won't notice it until an hour later...
xianc78 boosted

gamedev 

@ne I also shaved off some pixels from the hitbox horizontally. I've noticed that Link's Awakening has smaller hitboxes than the sprites. It makes it much easier to fit the characters in 1 tile long corridors.

xianc78 boosted

I cannot keep this to myself. There is a website (radio.garden) where you can listen to radio stations all over the world for free. No log in. No email address. Nothing.

When the site loads, you are looking at the globe. Slide the little white circle over the green dots (each green dot is a radio station) until you find one you like.

I have been listening to this station in the Netherlands and it absolutely slaps. I have no idea what they're saying but the music is fantastic.

@epic Normally, I use hozon.site, but it wouldn't archive that page for whatever reason, but I noticed that it's already archived on archive.org so I used that instead.

@epic I normally archive my sources regardless of the site.

Show older
Game Liberty Mastodon

Mainly gaming/nerd instance for people who value free speech. Everyone is welcome.