gamedev + important question
@beardalaxy I already have normal levels covered (stock music from OpenGameArt).
gamedev + important question
@beardalaxy I need menu music, credits music, and music for the last level. I should probably upload footage of the last level so you can get a feel for it (it's really just a sandbar and designed to be slow pace and difficult).
As for credits, it requires the correct timing. You need to end the song exactly when the credits end.
I'll send you footage later. I'm too tired right now.
@Mr_NutterButter None. It just came into my head.
@Mr_NutterButter In game it's 16x24 and scaled to 32x48. The spinning out sprites which are the ones you cropped from in your post are 20x20 and scaled to 40x40 in game.
@Mr_NutterButter Yes.
@Mr_NutterButter Either or.
@Mr_NutterButter I've already uploaded the original sprite sheet in a previous post. This is the original file for the car.
If you are asking for concept art, I didn't make any.
@Mr_NutterButter Yes and I would go with the pixel since the game is in a pixel art style.
@Mr_NutterButter I have a black background on the game's title screen. The smoke shouldn't blend in. Also, it would be nice to include the car somewhere.
gamedev + important question
@Mr_NutterButter Two people already suggested "Carburetor". I don't know if you can come up with a better name but feel free to try. It's a Spy Hunter clone. Maybe you can draw a car with smoke that has the title in it.
gamedev + important question
@souldessin @beardalaxy
Okay. I don't expect anyone else giving suggestions. @Mr_NutterButter can you make a logo? You can use the player car as a reference.
@Mr_NutterButter Just play Spore, create some creatures, and use them as a basis.