@Mr_NutterButter People still use Quake engines. ioquake3 is a modified Quake III engine that is used in a lot of open-source games. And modified versions of the Quake III engine are still used in the Call of Duty series.
Though, I don't know how it would work out for something like Godot. People only modified engines like Quake out of necessity. Something like Godot is more general purpose while the Quake engines were designed more for first-person shooters. Though engines like Quake can be configured to have a third-person camera without modifications (either through scripting or a configuration file), they were still developed with FPS games in mind. I don't know that many games using a modified version of Godot. It seems like it suits every purpose.
Also, not that many people open source their engines anymore. iD stopped open-sourcing their engines (including their legacy engines) after being bought out by Bethesda. Valve and Epic Games never open-sourced any of their engines. Instead, everyone is going for the "source-available" model where you can obtain access to the source code with certain license restrictions, if you pay premium.
Successfully booted #Devuan with #dinit. Devuan features as a non-#systemd #Debian distro, which is both inspiring and necessary IMHO. And dinit is simple, elegant and powerful as an #init alternative, I love it! Hope it'll soon be adopted by more and more #unix systems. Great work you and collaborators have managed ! @davmac
Apparently, people have just started building houses in Liberland. That's good for them, but I'm skeptical how the micronation will turn out in the long-term.
https://liberland.org/en/news/477-liberlands-good-neighbor-policy
@LukeAlmighty Is it because of that one Eugenia girl?
Humble just threw up a "Learn to use #Godot !" bundle and I am HOWLING
looks like a rerun, so someone in their marketing division was able to go "I got this" and did the funniest thing by just flipping a switch https://www.humblebundle.com/software/everything-you-need-to-know-about-godot-4-encore-software?partner=wario64