gamedev
Ending and credits now have a background too. I was inspired by early fantasy RPGs like Final Fantasy 1-7 and the first two Ys games which featured a space background, despite none of those games (except FF4) taking place in space.
Space backgrounds are often associated with deep philosophical thought or the meaning of existence. Or maybe the protagonist is transferred to another world after starring into the mirror. I don't know. I just felt like the ending and credits screen needs a background too.
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gamedev
Boss now only appears after the player is out of the doorway and the trap-door closes. This prevents the player from leaving before the shutting of the trap-door.
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@bonkmaykr @PurpCat @RK7 Well there is the issue of proprietary data containing scripts for things like enemy behavior and cutscenes.
https://web.archive.org/web/20191125215630/http://onpon4.github.io/articles/gaming-trap.html
@RK7 @PurpCat
>They forget that older hardware/software typically wasn't really capable of the same sort of spying/telemetry that more modern stuff is
You should see all the old FSF interviews and documentaries from around that time. There main talking point was "sharing is caring". Like I'm not a big fan of intellectual property either, but I don't think that sharing copies is the most important thing in the world.
@EdBoatConnoisseur @rher I never use anything Bluetooth related.
@p They will reject FreeDOS because most people use it to play old, proprietary DOS games.
@rher I made an entire effortpost a few hours ago explaining why this free software zealotry is actually hurting the movement and keeping people on Windows.
@sally Your leader couldn't respect IRL freedom during the COVID lockdowns.
@PurpCat Nah bro, you should only play free software games like Tux Racer. Proprietary games, including games released for old platforms keep you isolated and helpless.